Gehenna (New episode for The Ultimate Doom - Limit removing)

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Gehenna (New episode for The Ultimate Doom - Limit removing)

Postby enkeli33 » Fri Oct 29, 2021 7:20 am

Dear Zdoom community,

I would like to introduce my new project I have just finished. A new episode for the first Doom (The Ultimate Doom) called Gehenna.

Gehenna is a single episode for the first Doom (The Ultimate Doom (1995)) containing 9 new maps (8 + 1 secret). I tried to make the maps in the classical vanilla Romero/Petersen style (but I slipped to my own style many times anyway). Also I didn't add any new graphics (except TITLEPIC and couple of others) and I used only stock textures and stock music. The point of this megawad is to pay respect to the very first Doom and demonstrate it's still a fun game even without new assets and advanced Gzdoom effects. Maybe a little bit inspired by the "No End In Sight" and "Doom the Way id Did" megawads. 




Info:
Name: Gehenna
Map Format: Limit-Removing
IWAD: The Ultimate Doom (DOOM.EXE)
Map(s): E1M1-E1M9
Music: n/a
Gameplay: Single Play
Difficulty Settings: Yes
Multiplayer Placement: Yes
Build Time: 1 year
Textures: n/a
Requirements: No jumping needed, no crouching needed, no freelook needed
Editor: Ultimate Doom Builder, Slade, Affinity Designer (for TITLEPIC)


List of maps:
Spoiler:


Trailer:


Screenshots:

Spoiler:


Recommended ports:
Spoiler:


Found a bug?
Spoiler:


Download:


About me:
enkeli33
 
Joined: 11 Jul 2010

Re: Gehenna (New episode for The Ultimate Doom - Limit remov

Postby kalensar » Fri Oct 29, 2021 9:40 am

NIce! Good to see Doom 1 get some love.
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kalensar
Castlevania 3 for Simons Destiny compiler. Rabid editor
 
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Re: Gehenna (New episode for The Ultimate Doom - Limit remov

Postby ritaremton » Fri Oct 29, 2021 9:50 am

hi! i'm intrigued by the montage and screenshots. looks like a great mapset. congratulations on the release :)
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ritaremton
 
Joined: 20 Jul 2021
Operating System: Windows 10/8.1/8/201x 64-bit
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Re: Gehenna (New episode for The Ultimate Doom - Limit remov

Postby Voltcom9 » Fri Oct 29, 2021 7:25 pm

Well shit son, this is exactly how I enjoy Dooming.

Limit Removing, Ultimate Doom, excellence

I'll be downloading this and likely playing the hell out of this over the weekend!
Thanks for sharing this!
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Voltcom9
Was into the Outrun 80's aesthetic before it became mainsteam
 
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Re: Gehenna (New episode for The Ultimate Doom - Limit remov

Postby Nems » Sun Nov 07, 2021 2:41 pm

This was an absolute blast to play. <3 I really like large, open spaces and this mapset featured a lot of them.
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Nems
"small monster loops"
 
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Re: Gehenna (New episode for The Ultimate Doom - Limit remov

Postby kalensar » Sun Nov 07, 2021 4:08 pm

Just gonna give my belated short review.

This Episode is FIRE!!! A+++ It does everything right! Absolute blast to play. I think I left a review on Doom World. But for anyone else that sees it here. Get it! Is feels like an official Episode in it's own way.
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kalensar
Castlevania 3 for Simons Destiny compiler. Rabid editor
 
Joined: 21 Mar 2021
Operating System: Debian-like Linux (Debian, Ubuntu, Mint, etc) 64-bit
OS Test Version: No (Using Stable Public Version)

Re: Gehenna (New episode for The Ultimate Doom - Limit remov

Postby enkeli33 » Mon Nov 08, 2021 12:59 am

Nems wrote:This was an absolute blast to play. <3 I really like large, open spaces and this mapset featured a lot of them.


That's strage... many people tell me the opposite "I hate the ridicously huge spaces!" :D

Glad you like it!
enkeli33
 
Joined: 11 Jul 2010

Re: Gehenna (New episode for The Ultimate Doom - Limit remov

Postby enkeli33 » Mon Nov 08, 2021 1:00 am

kalensar wrote:Just gonna give my belated short review.

This Episode is FIRE!!! A+++ It does everything right! Absolute blast to play. I think I left a review on Doom World. But for anyone else that sees it here. Get it! Is feels like an official Episode in it's own way.


Great... I am happy you enjoy it :)
enkeli33
 
Joined: 11 Jul 2010


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