[Doom 2] ALMs_2021 - 3 maps

New maps, and other projects whose primary focus is new maps, belong here.

NOTE: This forum, and all forums below it, are NOT for questions or troubleshooting! Threads here are for active projects only! Please use the Editing subforums or General for questions.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.

[Doom 2] ALMs_2021 - 3 maps

Postby alexsa2015sa » Sat Oct 09, 2021 5:15 am

Download link:
https://mega.nz/file/lnwBFK6D#vmhfrwTZahceMGOkcOBzwFO1zAbxxJNAvQX2S4AO7bU

These are three Doom maps which sort of accumulated over this year. Since I do not have much use for these I bundled these loose maps in one archive. They haven't seen anything but self-testing so I am not uploading to idgames any of these just yet; link will be updated if I ever get around to doing this. Probably.

Each of the maps is completely vanilla Doom-format, ~5-10 minutes long, and designed for pistol-start, each small and cramped with 100+ monsters. This does not means you cannot continuously play the provided wads from a single archvile (...is that a typo?) but no promises it will work. At higher difficulties and blind run, you might run out of ammo if you miss the weapons scattered around.

Some boring screenshots because I do not do interesting screenshots, period:
Spoiler:
You do not have the required permissions to view the files attached to this post.
alexsa2015sa
 
Joined: 24 Apr 2020

Re: [Doom 2] ALMs_2021 - 3 maps

Postby Berserker » Sun Oct 17, 2021 6:45 pm

Not bad actually, I played them and they were enjoyable :D
User avatar
Berserker
 
Joined: 15 Dec 2018
Location: In my head, creating non-stop
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia with Vulkan support

Re: [Doom 2] ALMs_2021 - 3 maps

Postby Voltcom9 » Mon Oct 18, 2021 6:51 pm

For what it's worth I actually really like the look of your screenshots.
It's somewhat of a pet peeve of mine to see hyper detailing in Doom. There's something very soothing about going back to basics and not mega-detailing every surface of a map.

Looks great!
User avatar
Voltcom9
Was into the Outrun 80's aesthetic before it became mainsteam
 
Joined: 27 May 2016
Location: the Frozen North.


Return to Levels

Who is online

Users browsing this forum: Arghonn and 1 guest