[GZDoom][WIP] Obstacle V2

New maps, and other projects whose primary focus is new maps, belong here.

NOTE: This forum, and all forums below it, are NOT for questions or troubleshooting! Threads here are for active projects only! Please use the Editing subforums or General for questions.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.

[GZDoom][WIP] Obstacle V2

Postby chopkinsca » Tue Aug 03, 2021 2:52 pm



What is this? Some kind of Doom mod? It can be summed up as a series of challenge rooms. The better you do, the better the rewards (I suppose). It is a work in progress, but should kill an hour or two when playable, if that.

It is relatively close to being finished, but not quite there yet. It needs a few things, like a sky, some music, and most importantly, a better name. At some point it might need testing as well. Just posting so maybe half a person or two can comment and drive me to finish this in some way.





Oh, from an early version:
User avatar
chopkinsca
Nothing
 
Joined: 11 Dec 2003

Return to Levels

Who is online

Users browsing this forum: No registered users and 3 guests