Do it or suffer (Multi-way maps wad)

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Chirolucart
Posts: 6
Joined: Wed Jun 09, 2021 7:14 am

Do it or suffer (Multi-way maps wad)

Post by Chirolucart »

I guess the title as descriptive as it needs to be... but in case I need to be a little bit more specific about it, allow me to explain.

The wad consist in a original path of 8 maps in total... Depending of the map, you have to make a simple task (or painfully check the entire map) and if you do what you're expected to do, you go to the next level... otherwise, you will have to pass an extra map between levels as a punishment.
So... that why I put that name to the wad.

Details about the wad:
- Some internal jokes that I should take off but I'm too lazy to do it.
- Custom actors for sure.
- It has voxels... for items, switchable decorations and ENEMIES (credits in a .txt inside the wad)
- Original (and sometimes crappy) soundtrack.
- Gameplay may change a little bit if you're playing online.

[youtube]https://www.youtube.com/watch?v=dpx1IAFeJU8[/youtube]

Technical data about the wad:
Spoiler:
And now, the important part: The download link
https://allfearthesentinel.net/zandronu ... er_1.7.wad

Honestly I'd like to see more projects like this one... I think that it's a very good idea to use secret map as a second path even with multiple endings despite the extra effort it takes.
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axredneck
Posts: 289
Joined: Mon Dec 11, 2017 2:09 pm
Graphics Processor: nVidia with Vulkan support
Location: Russia

Re: Do it or suffer (Multi-way maps wad)

Post by axredneck »

Screenshots?
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Chirolucart
Posts: 6
Joined: Wed Jun 09, 2021 7:14 am

Re: Do it or suffer (Multi-way maps wad)

Post by Chirolucart »

axredneck wrote:Screenshots?
My bad.
Here are some.
Spoiler:
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m1lk
Posts: 120
Joined: Sun Apr 04, 2021 10:00 pm
Graphics Processor: ATI/AMD (Modern GZDoom)

Re: Do it or suffer (Multi-way maps wad)

Post by m1lk »

now this sounds different. ill give it a shot.
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m1lk
Posts: 120
Joined: Sun Apr 04, 2021 10:00 pm
Graphics Processor: ATI/AMD (Modern GZDoom)

Re: Do it or suffer (Multi-way maps wad)

Post by m1lk »

any hints on what todo with the bricks on the 2nd good level? honestly, just needs a bit of polish, otherwise I love the concept.
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Chirolucart
Posts: 6
Joined: Wed Jun 09, 2021 7:14 am

Re: Do it or suffer (Multi-way maps wad)

Post by Chirolucart »

m1lk wrote:any hints on what todo with the bricks on the 2nd good level? honestly, just needs a bit of polish, otherwise I love the concept.
See those boxes with blue and red stuff?
You need to attack them with your fist for "grab them" (or the chainsaw, because melee damage)

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