Strict Mission by Pixel Perfect

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Strict Mission by Pixel Perfect

Postby AmberOnline » Tue May 04, 2021 2:31 pm

We are happy to bring you a remake of the original Strict Mission game, originally a mod of Doom 2: Hell on Earth. We are completely remaking the first 5 levels for use in GZDoom! We plan to release by the end of 2021 and the beginning of 2022.

-Manager of the Strict Mission project

In all seriousness, we are recreating the original game from scratch in the chapter "The Classic Levels (2003)" and actually adding a passable story. Sadly, we had to go off screenshots since the floppy disk was lost and we only have screenshots of Level 1-4. Here is a beta build of the game without the major changes, MAP104 and MAP105 are not complete in this version so for V16 you will only have access to MAP01-MAP13, plus MAP30, MAP31, and MAP32. MAP32 and MAP30 are NOT accessible inside normal gameplay. You have to beat DOOM 2 levels MAP14-MAP29 before you get to MAP30 and MAP32 can only be accessed through a console command. Here is the page on MODDB;
Enjoy your time!
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Joined: 30 Apr 2021
Location: Earth
Discord: Amber Online#8961
Twitch ID: ambersonline
Github ID: AmberOnline
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia (Modern GZDoom)

Re: Strict Mission by Pixel Perfect

Postby Marisa the Magician » Tue May 04, 2021 2:39 pm

Moved to Levels forum seeing as this is using Doom 2 assets.
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Marisa the Magician
ZScript Crimester
Joined: 08 Feb 2008
Location: Vigo, Galicia
Discord: Marisa the Magician#1666
Twitch ID: MarisaDOOM
Github ID: OrdinaryMagician
Operating System: Other Linux 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia with Vulkan support

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