DELTA, a upcoming doom 2 episode by me (WIP)

New maps, and other projects whose primary focus is new maps, belong here.

NOTE: This forum, and all forums below it, are NOT for questions or troubleshooting! Threads here are for active projects only! Please use the Editing subforums or General for questions.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.

DELTA, a upcoming doom 2 episode by me (WIP)

Postby sloth marine » Sat May 01, 2021 2:29 pm

This will have 7 maps (plus a secret level) and will be on par of difficulty of UV TNT (maybe a little harder).

Now don't expect this to come out right away, it will take me a little bit to do everything.

now the story.

It's the year 2035, demons have been ruling over the earth and killing people in the process for 5 years now, and they have even gotten to your home city, and while running from a hoard of demons you find a hiding corner with a semi auto
rifle in it so you load it and say to yourself
"Time to for those bastards to get they deserved!"
You do not have the required permissions to view the files attached to this post.
User avatar
sloth marine
Joined: 01 May 2021
Operating System: Windows 10/8.1/8/201x 64-bit
Graphics Processor: nVidia (Modern GZDoom)

Re: DELTA, a upcoming doom 2 episode by me (WIP)

Postby SLON » Tue May 18, 2021 3:11 pm

Add some screens please. People need to understand what they are dealing with in general.
Joined: 10 Feb 2017
Operating System: Windows Vista/7/2008 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia (Modern GZDoom)

Return to Levels

Who is online

Users browsing this forum: No registered users and 3 guests