Testers needed - HYPERTENSION V1.1

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Testers needed - HYPERTENSION V1.1

Postby zVOITTO » Thu Apr 01, 2021 2:32 pm

Hey-yo, here's the latest map for GERMS 'Hypertension', which is a relatively short map featuring 2 challenging combat focused areas with just barely enough wiggle room to survive. I would greatly appreciate any and all feedback from you guys, and it would be fantastic if you would try it out in co-op as well :D ZDoom, Zandronum and GZDoom supported for single and co-op play.

Download Link


(Tap the picture for gif)
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zVOITTO
 
Joined: 31 Jul 2019
Location: Winland
Operating System: Windows 10/8.1/8/201x 64-bit
Graphics Processor: nVidia with Vulkan support

Re: Testers needed - HYPERTENSION V1.1

Postby Kappes Buur » Thu Apr 01, 2021 4:34 pm

Interesting map. Nice layout.
But, heavens to betsy, soooo many monsters. Way beyond my playing ability.
If it were not for godmode and mdk, I would never have seen the Exit.
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Re: Testers needed - HYPERTENSION V1.1

Postby zVOITTO » Fri Apr 02, 2021 10:55 am

Kappes Buur wrote:Interesting map. Nice layout.
But, heavens to betsy, soooo many monsters. Way beyond my playing ability.
If it were not for godmode and mdk, I would never have seen the Exit.


It is difficult by design, since it was made to occupy one of the later mapslots in the wad. Although the lower difficulty levels have been adjusted to contain less threatening enemies in less hazardous spots with more resources for the player, i feel like the difficulty could still be balanced better
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Joined: 31 Jul 2019
Location: Winland
Operating System: Windows 10/8.1/8/201x 64-bit
Graphics Processor: nVidia with Vulkan support


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