GZ Slaughterhouse - My very first Doom Map

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GZ Slaughterhouse - My very first Doom Map

Postby Endie » Fri Jan 22, 2021 11:58 am

So yeah lately I've been messing around a lot with GZDoom builder, and I found it to be actually pretty fun overall

in the last three days, I've been working on this map which I decided to name simply "GZ Slaughterhouse", in which I tried to mimic the level design in games such as "Hotline Miami"

In the small plot, you're raiding a house full of enemy forces. However, in this house, there's more than meets the eye...

Spoiler: Screenies


Download Here
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I'm doing what i love. Doesn't mean i'm good at it though
 
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Re: GZ Slaughterhouse - My very first Doom Map

Postby KSPBaron145 » Fri Jan 22, 2021 3:34 pm

"Hotline Miami"
I would suggest shoot-trough walls, different characters (Richard, Rasmus, Don Jaun, Tony etc.).
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Re: GZ Slaughterhouse - My very first Doom Map

Postby Linz » Fri Jan 22, 2021 6:15 pm

Not a half bad first map Endie

Played this with Hellrider and it was a fun if brief time

Also points for the Payday music
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Re: GZ Slaughterhouse - My very first Doom Map

Postby Kills_Alone » Thu Feb 04, 2021 7:05 pm

A pretty decent first level, it was only at the end I was like, wait is there an ending, oh yeah there it is. Tiny bug, the door that opens to reveal the exit can be seen from the opposite side (look back just before exiting).

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Re: GZ Slaughterhouse - My very first Doom Map

Postby Rex705 » Mon Feb 08, 2021 10:31 am

This was a fun little map good work for a first. :D
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