First Map - In 25 Years

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First Map - In 25 Years

Postby raviner » Tue Jan 19, 2021 8:50 pm

Hello. New.

I briefly fooled around with some Doom editing back in the 90s. Haven't done any since. Haven't really done much gaming since. Then I started watching some Doom play-throughs on Youtube a month or so ago and was suddenly struck with a nostalgic urge to get back in the game.

This first new map is urban style, based loosely on my own immediate neighbourhood. Pretty basic. Strictly Doom II. No mods, nothing fancy. However, I think it would probably qualify as what you call a "megamap" as it took me about an hour to complete in "Don't Hurt Me" mode (then again, I'm not very good at Doom).

Screenshots were taken during the design process, before population, so no real spoilers:

X0.jpg



And, of course, the WAD:

https://wadhosting.com/Wad/A0341B117EEA ... 0E3360D3B1


Does it suck? Let me know.
It should - first map in 25 years, after all!
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Last edited by raviner on Thu Feb 18, 2021 3:37 am, edited 1 time in total.
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Re: First Map - In 25 Years

Postby Dynamo » Thu Jan 21, 2021 5:35 pm

It's cute in an early 90s sort of way. If you had told me that this is a map you had on your hard drive back in the day and applied the finishing touches now I would have believed it. It feels like a time capsule from when this sort of map was extremely common on various websites. I do like the non-linearity, but I would recommend fixing some of the visual bugs with doors, and applying the unpegged flag on the doortraks, that's just a convention everyone follows.

As this feels like a time capsule from the 90s I can recommend it to those who are into that sort of thing.
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Re: First Map - In 25 Years

Postby raviner » Fri Jan 22, 2021 8:43 pm

Thanks for giving it a shot Dynamo! Indeed, parts of it literally did come from maps I had on my hard drive back in the day.

For anyone else interested, I've done a bit of an update, making it a little less confusing/convoluted (as that seems to be the main complaint I've heard - that, and the doors!), hosted here at a more permanent location:

https://wadhosting.com/Wad/A0341B117EEA ... 0E3360D3B1
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Re: First Map - In 25 Years

Postby ZizoTiger » Sun Jan 24, 2021 11:52 am

nice job man i missed those types of levels keep up the good work brother!
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Re: First Map - In 25 Years

Postby raviner » Sat Jan 30, 2021 3:25 am

Thanks Zizo!

Keepin' up I am. Just finished another map for your playing pleasure:

https://wadhosting.com/Wad/F1A85E69036B ... E05732EAC8

X2.jpg
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Re: First Map - In 25 Years

Postby raviner » Thu Feb 18, 2021 3:33 am

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Re: First Map - In 25 Years

Postby Falcon » Sat Feb 20, 2021 8:11 pm

I like these sort of maps, where there's plenty of room and large areas even if there's not much to them. MAP01 was ok and after deciding to try the other two glad i did as MAP02 was ok too but MAP03 just blew me away - was not expecting that after the first two haha! All i can say is keep mapping as you can certainly do some great stuff :)
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Re: First Map - In 25 Years

Postby raviner » Sat Feb 20, 2021 11:17 pm

Thanks Falcon! The third map was definitely a step-up from my first two attempts. I'm already working on a fourth map - not nearly as big, but there will still be plenty of room with large open areas....
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Re: First Map - In 25 Years

Postby Falcon » Sun Feb 21, 2021 5:57 am

Wow ok looking forward to it :thumb:
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Re: First Map - In 25 Years

Postby raviner » Thu Mar 04, 2021 8:25 pm

Fourth map, as promised:
https://wadhosting.com/Wad/5F4D508BFAF0 ... 6D90EEFEF1

Untitled-Small.jpg


Hopefully there's plenty of room for the Falcon to fly...
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Re: First Map - In 25 Years

Postby Falcon » Sat Mar 06, 2021 6:24 am

haha!
first of all not a fan of indoor house type maps or lots of square rooms that lead to square rooms and i hate tight corridors so i got a bit bored with the beginning part (which needs more health) but then jumped to that large open area where the cyberdemon and spiders were and that was a nice area but disliked those low ceilings on the hallways getting there. Still a pretty good map though and you put in a lot of effort just maybe keep it a little simpler (i myself like maps that have one main direction to the exit) and don't forget to lower unpeg those door tracks :)
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Re: First Map - In 25 Years

Postby raviner » Mon Mar 08, 2021 2:35 am

Ah - sorry to trigger your Doom claustrophobia like that. I should have said "occasionally there's plenty of room". Haha..
Thanks for playing again though. I don't think I'll ever remember to unpeg those damn doortracks - but at least I'm using doortracks now, unlike my first 2 maps!
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Re: First Map - In 25 Years

Postby Falcon » Wed Mar 10, 2021 5:18 pm

haha do you remember Wolf3D? That was a lot of tight square corridors and if you played too much you would feel sick. Now and again i come across doom maps that have that right at the start (love that!) and i start to feel sick after a few minutes so that maps history (unless it's an above average map which i then just modify).

At the moment i'm going through A.L.T. and MAN i've seen some top levels out there but christ these are the LARGEST maps i've ever seen and they look great too! but there's so much more to them as well with awesome tricks and effects that blew my mind :)

Anyway making maps are fun albeit time consuming and you can always improve them. I think you're doing quite ok and will check and see what you come up with in future, cheers :)
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