Hello ZDoom users, here I have a nearly complete 30 level set made by myself and by co-conspirators Decay and Razgriz.
Screenshots:
https://i.imgur.com/jOVBkST.png
https://i.imgur.com/RVtIcY5.png
https://i.imgur.com/WKIGcOv.png
Despite that this is both a deathmatch oriented and pure vanilla mapset - two things that really don't come to mind when one thinks of ZDoom modding - I really want to hear what ZDoomers think of this wad. The community here has always been super helpful and insightful whenever I post projects.
We have really tried our damnedest to push vanilla to it's absolute limits with this one. Bug reports and playtesting are invaluable, but in addition to that we want to know if it's good at "faking it" hard enough to fit in with, say, the common Boom or ZDoom wad? In other words, have we pushed vanilla hard enough for it's limitations to not seem directly present in comparsion to what you'd expect from a vanilla wad?
Here's the current RC download: https://doomshack.org/uploads/BourgDM_rc3.zip
Please let us know what you think!