The Eyes of Genesis (GZDoom)

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The Eyes of Genesis (GZDoom)

Postby Misery » Sun Dec 20, 2020 7:07 pm

Finally, the moment nobody has been waiting for! Drum roll, please...wait, where'd my drummer go? He quit?! Said I was an asshole?! Yeah, that makes sense...

Do you like Doom? Do you have fifteen minutes you need to kill? Then The Eyes of Genesis is the map for you! This map has everything, including rooms, textures, and monsters! It even has sounds! But no weapons. I couldn't afford them. You'll just have to improvise, like a Karen in the wild.

This is The Eyes of Genesis, a small single map WAD designed for GZDoom. This is my first official release, so revel in my greatness before I become rich and famous and stop talking to all my friends 'cause I bought better ones.


- Designed for the latest GZDoom, Doom 2 in UDMF format
- Has slopes, 3D Platforms, and deep water
- Multiple monsters, textures from Realm 667, and a few original textures ... sp=sharing

Screenshots: ... sp=sharing ... sp=sharing
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Joined: 04 Nov 2018

Re: The Eyes of Genesis (GZDoom)

Postby Enjay » Mon Dec 21, 2020 5:00 pm

This is an interesting map. It's quite different to the flow and style of many Doom maps with some cunning and entertaining scripted events. (You said this was your first official release - perhaps you have drawn inspiration from elsewhere?)

It did exactly what it was advertised to do - fill 15 minutes or so with some entertaining Dooming. :thumb:
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Everyone is a moon, and has a dark side which he never shows to anybody. Twain
Joined: 15 Jul 2003
Location: Scotland

Re: The Eyes of Genesis (GZDoom)

Postby Misery » Mon Dec 21, 2020 9:24 pm

If I was more directly inspired, I can't say from where precisely. But I definitely appreciate the good review. The next one will be even better, I promise. I have some interesting ideas that I don't think anyone has done yet.
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Joined: 04 Nov 2018

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