New maps, and other projects whose primary focus is new maps, belong here.

NOTE: This forum, and all forums below it, are NOT for questions or troubleshooting! Threads here are for active projects only! Please use the Editing subforums or General for questions.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.


Postby retrodeathrow » Fri Jul 03, 2020 3:15 pm

The wait is over. In your hot little hands, you hold the hardest, baddest DooM ever- Only Static From Jupiter!

After Ring City was consumed by the invading forces of heck, Our Hero escapes towards Jupiter to ready mankind against the forces of evil. Unfortunately, they took him to be a madman and locked up Our Hero on a space prison above Europa. But the forces of heck arrived and somehow continue to be a surprise to everyone, and many nerds were zombified because of illiteracy and hubris. Our Hero embarks on his most perilous adventure yet-- To fight his way to into the grasp of the enemy; into the surreal domain of the attacking heckship cruiser. Do you have the hugest guts to take on the hardest combat puzzles in the moodiest nonlinear maps? Say it! Say "HUGE GUTS!"
In the gory scifi future of the 24th century, there are no reinforcements and there is no help. There is... ONLY STATIC FROM JUPITER.

Have fun. God bless. ... r.wad?dl=0
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Last edited by retrodeathrow on Mon Sep 28, 2020 10:50 am, edited 3 times in total.
Joined: 03 Jul 2020


Postby retrodeathrow » Sat Sep 26, 2020 8:19 am

I started a discord.

The discord is just managed by the bride and me.
I know its not a lot, but M$ just purchased Zenimax from 7.5 billion dollars because Doom=CombatPuzzles and Halo=Dead.
We hope you enjoy how the meta of Classical Doom (and Doom Eternal) has drastically changed into something more cerebral.
The style is built upon Romero's e1 design, but pushed to resemble a matching game. Only the singularity is cooler.
There are many great DooM wads to play these days and we appreciate the dilligence you put into enjoying our Projects.
Come check out the maps in progress, or observe/contribute to the creative process, or talk doom.

God Bless.
Joined: 03 Jul 2020


Postby Camper125Lv » Mon Oct 05, 2020 5:19 am

Did a playthrough of your map pack, last level had few missing textures and imo level 4 looked way too much like wolfenstein level for my taste, also many maps had 0 secrets, but otherwise it was fun.
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Joined: 11 Jul 2017

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