[WIP] Haunted Base 2

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[WIP] Haunted Base 2

Postby DavidRaven » Wed Feb 19, 2020 4:41 pm

Hi everyone!
This is the sequel of my previous project, Haunted Base. It's going to keep the same atmospheric-horror themes of the previous episode but, unlike that, it will be a multi-level project.
I started creating it on GZDoom 4.2.1 but I think it's compatible with newer versions.


After the events of Haunted Base, you thought you had escaped the forces of Hell. Obviously, you were wrong. You were not alone on the escape ship: an aura of corruption followed you, an incorporeal foe that could not be slain like the others.
Caught by a UAC team upon your arrival on Earth, your fate was sealed: an invaluable test subject, you were sent to an anonymous lab in a secret location. Your opinion on that was, of course, irrelevant.
You were not alone: another marine, a Hell-tainted survivor from a similar catastrophic event, shares your same destiny.
To gather such entities in the same place is obviously a formula for disaster...


Too dark?
I usually play with Sector Light Mode as Bright and find it acceptable, but it could be too dark on darker settings.

Download Link
I've finished only the first map, so far. It's pretty easy (maybe too easy in some parts), but its main goal is to set the mood for the whole wad. Let me know what you think about it, here's the download link

https://www.dropbox.com/s/94gogc4ts33pr ... 2.pk3?dl=0


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Joined: 28 Mar 2018
Location: Italy

Re: [WIP] Haunted Base 2

Postby Rex705 » Thu Feb 20, 2020 6:37 am

Oh cool, I really liked the first map and always hoped for more. I'll be keeping my eye on this. :D
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