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[GZDoom] Unfamiliar: Ultimate Edition

Posted: Fri Jan 24, 2020 10:37 am
by Chief Smokey
Title_PNG2.png
Unfamiliar is a glossy re-imagining of the original Doom's maps that uses GZDoom's special effects to enhance the visual quality of the environments. Some maps are quickly discernible and others have been reworked extensively to the point of only having a handful of recognizable areas. Three episodes of nine maps each are fully playable - Martian Fury, Frontier of Death and Circles of Hell - plus a two-map bonus episodeĀ The Eternal Everglade.

Maps are designed for standalone gameplay, supporting both continuous or pistol start play. Use GZDoom and the Doom 2 iwad.

It is highly recommended that you use the hardware renderer, dynamic lights, bloom, ambient occlusion and the sector light mode set to "Dark" or "Doom".

Related links:
https://discord.gg/S8jaGfw
https://www.doomworld.com/forum/topic/1 ... s-of-hell/
https://www.moddb.com/mods/unfamiliar-episodes

Download:
https://drive.google.com/file/d/1xJLDFw ... sp=sharing
https://www.mediafire.com/file/w7dnnn2p ... e.zip/file



[imgur]https://imgur.com/ODOlWCZ[/imgur]
[imgur]https://imgur.com/UKEfrCA[/imgur]
[imgur]https://imgur.com/J1llxaJ[/imgur]
[imgur]https://imgur.com/IJ2R9ah[/imgur]

Re: Unfamiliar: Martian Fury

Posted: Fri Jan 24, 2020 12:06 pm
by Chris Moyer
Looks great man! I'll give it a try today :)

Episode 2 begins development

Posted: Fri Mar 20, 2020 11:36 am
by Chief Smokey
After a hiatus development has recommenced and Episode 2 is on its way. Since the levels were all technically completed years ago the bulk of the work will involve fixing the broken tags caused by the switch over from Doom Builder to UDMF and adding a fresh coat of GZDoom paint.

Current progress on E2M1:

https://cdn.discordapp.com/attachments/ ... 110751.png
https://cdn.discordapp.com/attachments/ ... 110716.png
https://cdn.discordapp.com/attachments/ ... 110657.png
https://cdn.discordapp.com/attachments/ ... 110729.png

Re: Unfamiliar Episode 2: Frontier of Death

Posted: Sat Mar 21, 2020 2:18 am
by Whoah
Fantastic news! Episode 1 was a blast, so I'm looking forward to seeing what you do with episode 2

E2M2 news

Posted: Sun Apr 05, 2020 6:47 pm
by Chief Smokey

First trio of maps now complete

Posted: Fri Apr 10, 2020 2:07 pm
by Chief Smokey

E2M4 done.

Posted: Mon Apr 20, 2020 3:25 pm
by Chief Smokey

Re: Unfamiliar Episode 2: Frontier of Death

Posted: Thu May 07, 2020 6:20 pm
by Chief Smokey

Re: Unfamiliar Episode 2: Frontier of Death

Posted: Thu May 21, 2020 1:02 am
by Nems
Just got done with the first episode. That was really fun! I'm glad you're working on completing episode 2 (and hopefully episode 3). :D

Re: Unfamiliar Episode 2: Frontier of Death

Posted: Fri May 22, 2020 3:33 am
by Techy_koi
Noice! Can't wait for the next one

E2M7-E2M9 and news on the full release

Posted: Wed May 27, 2020 8:53 am
by Chief Smokey
The full release of Episode 2 is almost here, and the final trio of maps have been released for playtesting purposes on the discord.

E2M7:
https://cdn.discordapp.com/attachments/ ... 153126.png
https://cdn.discordapp.com/attachments/ ... 153219.png

E2M8:
https://cdn.discordapp.com/attachments/ ... 153409.png
https://cdn.discordapp.com/attachments/ ... 153425.png

E2M9:
https://cdn.discordapp.com/attachments/ ... 153511.png
https://cdn.discordapp.com/attachments/ ... 153522.png

On top of the nine new maps and various tweaks to Episode 1 content, I can say with confidence that Frontier of Death will also come with brightmaps, new sounds, new sprites and lava embers (from Realm667 that may eventually be replaced with properly custom content for the Epiosde 3 release). New music was planned but will instead be saved for Ep3 to avoid any more delays.

It's here!

Posted: Sat May 30, 2020 5:32 pm
by Chief Smokey
Finally after what feels like centuries the full release of Unfamiliar Episode II: Frontier of Death has arrived.

http://www.mediafire.com/file/ig5g5s03r ... I.zip/file

https://youtu.be/C1R03xSxh3k

I'll be on hand in case there's anything you'd like to see changed or I've missed some errors.

Re: Unfamiliar Episode 2: Frontier of Death

Posted: Tue Jun 02, 2020 12:20 am
by Nems
I went back and played through both episodes with the new release and I really enjoyed it. I like that the episode 1 levels got some additional polish and I love how episode 2 not only has Hell merging with the tech base but it's also in ruins. It looks and feels like it's been through rough times.

About the only thing I didn't care for was that E2M8 is just E1M8 but with more enemies (I think there were more enemies). There was no Cyberdemon fight. I don't know if a proper E2M8 map wasn't ready for full release or what. However, it's not that big a deal and doesn't really detract from the overall experience, in my opinion.

As said before, I enjoyed it. I look forward to the release of Episode 3. <3

Re: Unfamiliar Episode 2: Frontier of Death

Posted: Tue Jun 02, 2020 12:27 am
by Chief Smokey
Nems wrote:About the only thing I didn't care for was that E2M8 is just E1M8 but with more enemies (I think there were more enemies). There was no Cyberdemon fight. I don't know if a proper E2M8 map wasn't ready for full release or what. However, it's not that big a deal and doesn't really detract from the overall experience, in my opinion.
I screwed up with a typo in MAPINFO which is why E1M8 appears in the E2M8 slot. There is indeed a new E2M8 and the issue got fixed the day after release. No matter how much I test and polish stuff something always slips through...

Re: Unfamiliar Episode 2: Frontier of Death

Posted: Tue Jun 02, 2020 4:05 am
by Nems
Chief Smokey wrote:
Nems wrote:About the only thing I didn't care for was that E2M8 is just E1M8 but with more enemies (I think there were more enemies). There was no Cyberdemon fight. I don't know if a proper E2M8 map wasn't ready for full release or what. However, it's not that big a deal and doesn't really detract from the overall experience, in my opinion.
I screwed up with a typo in MAPINFO which is why E1M8 appears in the E2M8 slot. There is indeed a new E2M8 and the issue got fixed the day after release. No matter how much I test and polish stuff something always slips through...
Ah! I'll redownload it then and play it. Thanks for letting me know!