[GZDoom] Unfamiliar

New maps, and other projects whose primary focus is new maps, belong here.

Note: This forum, and all forums below it, are not for questions or troubleshooting! Threads created here are for active projects only! If you have questions please feel free to use the Editing subforums or General forum.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
User avatar
Chief Smokey
Posts: 107
Joined: Fri Jan 24, 2020 6:17 am

E2M3 Redux

Post by Chief Smokey »




Last edited by Chief Smokey on Fri Oct 23, 2020 10:21 am, edited 1 time in total.
User avatar
Chief Smokey
Posts: 107
Joined: Fri Jan 24, 2020 6:17 am

E2M4 Redux

Post by Chief Smokey »




Last edited by Chief Smokey on Fri Oct 23, 2020 10:21 am, edited 1 time in total.
User avatar
Chief Smokey
Posts: 107
Joined: Fri Jan 24, 2020 6:17 am

E2M5 Redux

Post by Chief Smokey »




Last edited by Chief Smokey on Fri Oct 23, 2020 10:22 am, edited 1 time in total.
User avatar
Chief Smokey
Posts: 107
Joined: Fri Jan 24, 2020 6:17 am

E2M6 Redux

Post by Chief Smokey »




Last edited by Chief Smokey on Fri Oct 23, 2020 10:23 am, edited 1 time in total.
User avatar
Chief Smokey
Posts: 107
Joined: Fri Jan 24, 2020 6:17 am

E2M7 Redux

Post by Chief Smokey »




Last edited by Chief Smokey on Fri Oct 23, 2020 10:24 am, edited 1 time in total.
User avatar
Caligari87
Admin
Posts: 6174
Joined: Thu Feb 26, 2004 3:02 pm
Preferred Pronouns: He/Him
Contact:

Re: [GZDoom] Unfamiliar Episodes - Martian Fury Redux

Post by Caligari87 »

Smokey, it may be better to upload your screenshots to Imgur and use the [imgur] bbcode tag so people can see clickable thumbnails on the forum instead of needing to follow a Discord attachment link (Discord isn't meant to be a stable image host)

Code: Select all

[imgur]https://imgur.com/7RNhcv1[/imgur]
[imgur]https://imgur.com/9JdVLcq[/imgur]
[imgur]https://imgur.com/1ZBonpM[/imgur]
[imgur]https://imgur.com/OWxC9eO[/imgur]
Spoiler: images
8-)
User avatar
Chief Smokey
Posts: 107
Joined: Fri Jan 24, 2020 6:17 am

Re: [GZDoom] Unfamiliar Episodes - Martian Fury Redux

Post by Chief Smokey »

Caligari87 wrote:Smokey, it may be better to upload your screenshots to Imgur and use the [imgur] bbcode tag so people can see clickable thumbnails on the forum instead of needing to follow a Discord attachment link (Discord isn't meant to be a stable image host)
I was planning to go back and replace all of those discord links with imgur stuff when the update was finished and thus the best possible versions of those environments were able to be on show. I might as well do it now anyway since I'm pretty close to being done and I can't see much in the way of any major changes now.
User avatar
Chief Smokey
Posts: 107
Joined: Fri Jan 24, 2020 6:17 am

E2M8 Redux

Post by Chief Smokey »




User avatar
Chief Smokey
Posts: 107
Joined: Fri Jan 24, 2020 6:17 am

E2M9 Redux and playtesting release

Post by Chief Smokey »

Frontier of Death Redux is open for playtesting at Smokey's Studio!

https://discord.gg/S8jaGfw




User avatar
Chief Smokey
Posts: 107
Joined: Fri Jan 24, 2020 6:17 am

Happy Halloween

Post by Chief Smokey »

Unfamiliar Episodes Redux is now finished and ready to play. As an extra Halloween treat I've also thrown in a new E3M1.






http://www.mediafire.com/file/zk0jiyoci ... x.zip/file
https://tzh.tymoon.eu/download/doom/wads/UF_Redux.zip

Stay tuned for Episode III - Circles of Hell - Which is due for a release next year.
Last edited by Chief Smokey on Mon Nov 23, 2020 3:31 pm, edited 1 time in total.
User avatar
Rex705
Posts: 220
Joined: Sun Nov 22, 2015 5:49 pm
Contact:

Re: [GZDoom] Unfamiliar Episodes Redux

Post by Rex705 »

very cool looking maps. The visuals and detail are amazing.

User avatar
Ferretmanjcdenton
Posts: 342
Joined: Mon Mar 09, 2020 5:38 am
Graphics Processor: Not Listed
Location: Germany

Re: [GZDoom] Unfamiliar Episodes Redux

Post by Ferretmanjcdenton »

Hi there ...I think I might have found a bug ..
There is a wall which when you walk against isnt solid and let's you walk through .. doesn't seem like a secret and the screen goes completely black ..
It's in the third episode ..I'll put 2 picture links in here ..hope it helps ..

https://www.dropbox.com/s/b8hr7jwymo4j6 ... h.jpg?dl=0

https://www.dropbox.com/s/mxxa19iff3qxu ... h.jpg?dl=0

It's the wall in front of the player from pic two ..I also used the map which shows the wall to (the one the player points to)
User avatar
Ferretmanjcdenton
Posts: 342
Joined: Mon Mar 09, 2020 5:38 am
Graphics Processor: Not Listed
Location: Germany

Re: [GZDoom] Unfamiliar Episodes Redux

Post by Ferretmanjcdenton »

[quote="Rex705"]very cool looking maps. The visuals and detail are amazing.

Awesome video and also awesome mod selection..
User avatar
Chief Smokey
Posts: 107
Joined: Fri Jan 24, 2020 6:17 am

Re: [GZDoom] Unfamiliar Episodes Redux

Post by Chief Smokey »

Ferretmanjcdenton wrote:Hi there ...I think I might have found a bug ..
There is a wall which when you walk against isnt solid and let's you walk through .. doesn't seem like a secret and the screen goes completely black ..
It's in the third episode ..I'll put 2 picture links in here ..hope it helps ..
It's the wall in front of the player from pic two ..I also used the map which shows the wall to (the one the player points to)
Those black rooms are intentional and an integral part of that maze section.
User avatar
will183
Posts: 99
Joined: Wed Mar 29, 2017 3:27 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): Win-10
Graphics Processor: nVidia (Modern GZDoom)
Location: The land down under

Re: [GZDoom] Unfamiliar Episodes Redux

Post by will183 »

How can I improve performance on this map?
Post Reply

Return to “Levels”