I've made a small update fixing various minor issues that have been found after the release of Episode II:
http://www.mediafire.com/file/xa16th7gj ... 1.zip/fileChangelog:-Improved E1M8 boss battle room
-Cleaned up various texture misalignments
-Better balanced ammo placement (less in Ep1, more in late Ep2)
-Fixed E1M4 premature exit switch
-Added coloured fog in nukage/bloodfalls you can walk through
-Removed obtrusive props in various maps
-Improved prop placement in E1M3
-Fixed any remaining doors not adhering to the size/speed rule
-Added measures to prevent entrapment behind large crates in E1M5's storage area
-Improved flow of eastern half of E1M7 and tweaked monster placement
-Added new quit message