[IDGAMES RELEASE] Alienated - 10 levels for GZDoom
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
[IDGAMES RELEASE] Alienated - 10 levels for GZDoom
Alienated is a 10-level wad made for GZDoom and Zandronum. It features levels of varying size and difficulty, all made with the Ancient Aliens texture pack. There are 9 regular levels and one secret map, accessible from map06.
The wad is meant to be played with dynamic lights turned on. Freelook is recommended, but not required. No jumping or crouching. Do not use vanilla or software in the sector light mode settings, as these options can mess with certain tricks used in map08 and ruin the experience for you.
DOWNLOAD: https://www.doomworld.com/idgames/level ... /alienated
SCREENSHOTS:
https://i.imgur.com/5Td79rF.png
https://i.imgur.com/HDQuTCU.png
https://i.imgur.com/SVr0R8N.png
https://i.imgur.com/7IhSm9Q.png
The project is fully co-op compatible.
Special thanks to:
Ugibugi - for collaboration on map06 and playtesting
Malefication, Hak3180, Immorpher - for playtesting
Elend - for creating the M_DOOM image
Re: [IDGAMES RELEASE] Alienated - 10 levels for GZDoom
Oh my, this looks very nice from the screenshots.
Gotta give it a go soon.
Gotta give it a go soon.
Re: [IDGAMES RELEASE] Alienated - 10 levels for GZDoom
Is the idgames release the same as the RC3 release or have there been further updates?
Re: [IDGAMES RELEASE] Alienated - 10 levels for GZDoom
It's the same. Only the filename was changed.