[IDGAMES RELEASE] Alienated - 10 levels for GZDoom

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Lorenzo
Posts: 10
Joined: Mon Sep 24, 2018 11:18 am

[IDGAMES RELEASE] Alienated - 10 levels for GZDoom

Post by Lorenzo »


Alienated is a 10-level wad made for GZDoom and Zandronum. It features levels of varying size and difficulty, all made with the Ancient Aliens texture pack. There are 9 regular levels and one secret map, accessible from map06.

The wad is meant to be played with dynamic lights turned on. Freelook is recommended, but not required. No jumping or crouching. Do not use vanilla or software in the sector light mode settings, as these options can mess with certain tricks used in map08 and ruin the experience for you. 

DOWNLOAD: https://www.doomworld.com/idgames/level ... /alienated

SCREENSHOTS:
https://i.imgur.com/5Td79rF.png
https://i.imgur.com/HDQuTCU.png
https://i.imgur.com/SVr0R8N.png
https://i.imgur.com/7IhSm9Q.png

The project is fully co-op compatible.

Special thanks to:

Ugibugi - for collaboration on map06 and playtesting
Malefication, Hak3180, Immorpher - for playtesting
Elend - for creating the M_DOOM image
Jarewill
 
 
Posts: 1759
Joined: Sun Jul 21, 2019 8:54 am

Re: [IDGAMES RELEASE] Alienated - 10 levels for GZDoom

Post by Jarewill »

Oh my, this looks very nice from the screenshots.
Gotta give it a go soon.
skdursh
Posts: 176
Joined: Wed Jul 03, 2019 10:17 am

Re: [IDGAMES RELEASE] Alienated - 10 levels for GZDoom

Post by skdursh »

Is the idgames release the same as the RC3 release or have there been further updates?
Lorenzo
Posts: 10
Joined: Mon Sep 24, 2018 11:18 am

Re: [IDGAMES RELEASE] Alienated - 10 levels for GZDoom

Post by Lorenzo »

It's the same. Only the filename was changed.
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