[IDGAMES RELEASE] Alienated - 10 levels for GZDoom

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[IDGAMES RELEASE] Alienated - 10 levels for GZDoom

Postby Lorenzo » Wed Dec 04, 2019 11:36 am


Alienated is a 10-level wad made for GZDoom and Zandronum. It features levels of varying size and difficulty, all made with the Ancient Aliens texture pack. There are 9 regular levels and one secret map, accessible from map06.

The wad is meant to be played with dynamic lights turned on. Freelook is recommended, but not required. No jumping or crouching. Do not use vanilla or software in the sector light mode settings, as these options can mess with certain tricks used in map08 and ruin the experience for you. 

DOWNLOAD: https://www.doomworld.com/idgames/level ... /alienated

SCREENSHOTS:
https://i.imgur.com/5Td79rF.png
https://i.imgur.com/HDQuTCU.png
https://i.imgur.com/SVr0R8N.png
https://i.imgur.com/7IhSm9Q.png

The project is fully co-op compatible.

Special thanks to:

Ugibugi - for collaboration on map06 and playtesting
Malefication, Hak3180, Immorpher - for playtesting
Elend - for creating the M_DOOM image
Lorenzo
 
Joined: 24 Sep 2018
Discord: Lorenzo#1646

Re: [IDGAMES RELEASE] Alienated - 10 levels for GZDoom

Postby Jarewill » Wed Dec 04, 2019 11:47 am

Oh my, this looks very nice from the screenshots.
Gotta give it a go soon.
Jarewill
 
 
 
Joined: 21 Jul 2019

Re: [IDGAMES RELEASE] Alienated - 10 levels for GZDoom

Postby skdursh » Wed Dec 04, 2019 1:02 pm

Is the idgames release the same as the RC3 release or have there been further updates?
skdursh
 
Joined: 03 Jul 2019

Re: [IDGAMES RELEASE] Alienated - 10 levels for GZDoom

Postby Lorenzo » Wed Dec 04, 2019 1:14 pm

It's the same. Only the filename was changed.
Lorenzo
 
Joined: 24 Sep 2018
Discord: Lorenzo#1646


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