This was a level I started a long time ago. Technically the first map I ever worked on from scratch. I worked on it and improved on it over the years until I got this short, but sweet experience that I present to you today. Has two exits (one regular, one gated secret) and can be implemented how ever you want (if you wish to do so). This was tested in GZDoom primarily, although in both hardware and software rendering for sake of compatibility.
Set to DOOM 2, MAP01.
Enjoy!
Back 2 Basics (aka Crossroads)
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- BlueFireZ88
- Posts: 1087
- Joined: Tue Jan 18, 2011 9:04 pm
- Preferred Pronouns: He/Him
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