Master Levels for Heretic
Posted: Mon Nov 18, 2019 2:43 am
We have the Master Levels for Doom II, but for many people out there it's a mixed bag. Since Heretic is still underrepresented (even though it's getting a bit better lately), I was wondering what a Master Levels edition for Heretic could look like. With the main difference that it's free of charge and map quality is a lot better, of course. Therefore I handpicked about 50 of the best (highest-rated) levels from the idgames archive and compiled them into one big package. The challenge was to avoid sound and graphics conflicts, which turned out to be the most time-consuming effort throughout the entire process. If you are someone like me who usually only downloads full episodes instead of single maps, missing out a lot of the good stuff - this is your chance to catch up, at least to some degree. If you are not, just consider this a trip down memory lane, celebrating over 20 years of Heretic mapping. About 12-15 hours of high-quality Heretic gameplay in total.
Download (PK3, 10.9 MB)
Additional info:
1) You should use at least GZDoom 4.2.4 for this since I am using a new MAPINFO function allowing to show author names on the level stats/tally screen.
2) Some maps had to be edited to make packaging along with other maps possible, avoiding sound and graphics conflicts.
3) PWADs containing more than one level were split, with health and inventory maintained during level transitions.
4) Separately released maps belonging together (as a series) are bundled, but health and inventory is reset during level transitions.
5) "The River of Fire, Part 3": This map requires jumping.
6) Notable map changes:
- "Blood, Fire, Death": Second map omitted since you basically just die there
- "Enchanter": Line #1786 edited in second level to fix a texture problem
- "The Remote Outpost": Specials for lines #346+1180 changed from 28 to 26 (green --> blue access door)
- "The River of Fire, Part 3": TITLEMAP omitted
Menu preview:
Included maps & credits:
Download (PK3, 10.9 MB)
Additional info:
1) You should use at least GZDoom 4.2.4 for this since I am using a new MAPINFO function allowing to show author names on the level stats/tally screen.
2) Some maps had to be edited to make packaging along with other maps possible, avoiding sound and graphics conflicts.
3) PWADs containing more than one level were split, with health and inventory maintained during level transitions.
4) Separately released maps belonging together (as a series) are bundled, but health and inventory is reset during level transitions.
5) "The River of Fire, Part 3": This map requires jumping.
6) Notable map changes:
- "Blood, Fire, Death": Second map omitted since you basically just die there
- "Enchanter": Line #1786 edited in second level to fix a texture problem
- "The Remote Outpost": Specials for lines #346+1180 changed from 28 to 26 (green --> blue access door)
- "The River of Fire, Part 3": TITLEMAP omitted
Menu preview:
Included maps & credits:
Code: Select all
Adrian Hanekom .................. "Where Serpents ever Dwell" (2011)
Azamael ......................... "Blood, Fire, Death" (2010)
Charlie Reis .................... "The Seven Chambers" (1997)
Chris Klie ...................... "Smudge" (1995), 3 maps
Christopher Lutz ................ "Icebound" (2011), "Reclamation" (2001), "Torture" (2001)
David Dibble .................... "Enchanter" (1999), 2 maps
David J. Reid ................... "Wyvern Heights" (1995)
DooMBoy ......................... "The Abandoned City" (2004)
Draconio ........................ "The Sewers of D'sparil, Part 1" (2004)
ETTiNGRiNDER .................... "Coven" (2012), "Mountain King's Domain" (2015), "Valley of Saints" (2013)
Eric Alm ........................ "The Sewers of D'sparil, Part 2" (2004)
Hisymak ......................... "New Dungeons" (2010)
Joe ............................. "Camelot" (1995)
J.C. 'SailorScout' Bengtson ..... "The Fiery Crater" (2000), "The Fiery Descent" (1999), "Water Castle" (1999), "Water City" (1997)
J. Keith Foster ................. "Die Trying" (1995)
John 'Dr. Sleep' Anderson ....... "Recant" (1995)
Keith Phipps .................... "The Subterranean River" (1995)
Ken Phipps ...................... "Burial Ground" (2000), "Dark Mountain" (1998), "Dark Mountain II" (1999), "Desert Crypt" (1998), "Shadowy Forest" (2000)
Lüt ............................. "The Sewers of D'sparil, Part 3" (2004)
Mike 'Impie' MacDee ............. "Max Saga: The Doom Dragon" (2014)
MorbidBrute ..................... "Emerald Bathhouse" (2016)
Pablo Dictter ................... "Heart of Fire" (2001), "The River of Fire" (2000), "The River of Fire, Part 3" (2010), 2 maps
Paul Corfiatis .................. "Candy Choppers" (2001), "Lucifer's Spell" (2007)
PCA Joseph ...................... "Ascent from the Depths" (1996)
PillowBlaster ................... "The Dragonmaw"
Pritesh 'Ice' Mistry ............ "D'sparil's Lost Keep" (2000)
Robert Eckhardt ................. "The Crypts" (2003)
Samuel 'Kaiser' Villarreal ...... "Town of Witchcraft" (2007)
Sarge Baldy ..................... "The Remote Outpost" (2005)
SFoZ911 ......................... "Town of Aquafort" (2012)
SlayeR .......................... "Fortress of D'sparil" (2002)
Travers Dunne ................... "Avatar's Demise" (1997)
Wraith .......................... "Alfa 4" (2015)