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[WIP] Untitled Doom multiplayer map

PostPosted: Fri Nov 01, 2019 12:45 pm
by Apprentice
First post here, for some reason I can't post thumbnails here:

https://www.apprentice.be/Screenshots/D ... OT0000.JPG
https://www.apprentice.be/Screenshots/D ... OT0001.JPG
https://www.apprentice.be/Screenshots/D ... OT0002.JPG
https://www.apprentice.be/Screenshots/D ... OT0003.JPG
https://www.apprentice.be/Screenshots/D ... OT0004.JPG
https://www.apprentice.be/Screenshots/D ... OT0005.JPG
https://www.apprentice.be/Screenshots/D ... OT0006.JPG
https://www.apprentice.be/Screenshots/D ... OT0007.JPG

The first screenshots of an so-far untitled map for the original Doom. Based on my own unfinished & unreleased work and designs that have been in my head that (in part) dates back from before the turn of the century, this map has been in production for quite some time. The map has been developed as multiplayer-only and will be compatible with limit-removing ports based off ZDoom.

Re: [WIP] Untitled Doom multiplayer map

PostPosted: Tue Oct 05, 2021 3:45 pm
by Apprentice

Re: [WIP] Untitled Doom multiplayer map

PostPosted: Wed Oct 06, 2021 7:43 am
by openroadracer
Apprentice wrote:For some reason I can't post thumbnails here.
Make sure you read this thread thoroughly: viewtopic.php?t=56065

Re: [WIP] Untitled Doom multiplayer map

PostPosted: Sat Oct 09, 2021 4:26 am
by Apprentice
openroadracer wrote:Make sure you read this thread thoroughly: viewtopic.php?t=56065

Doesn't really explain why the [IMG] tags are turned off . . . :|

Re: [WIP] Untitled Doom multiplayer map

PostPosted: Sat Oct 09, 2021 5:13 am
by Enjay
If your picture is bigger than 800 pixels, you can't use the img tags.

Screenshots look cool BTW.

Re: [WIP] Untitled Doom multiplayer map

PostPosted: Sat Oct 09, 2021 6:32 am
by Apprentice
Enjay wrote:If your picture is bigger than 800 pixels, you can't use the img tags.

I can't use the [IMG] tags at all, the board gives me an error message even though the thumbnails are 200x125 in size . . .

Screenshots look cool BTW.

Thanks!