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Variations 1-21 [Doom, multiplayer (now released)]

PostPosted: Fri Nov 01, 2019 12:45 pm
by Apprentice
[Edit -- 30/04/2022]
The map has been released, the download link can be found in this post.


[Original message]
First post here, for some reason I can't post thumbnails here:

https://www.apprentice.be/Screenshots/D ... OT0000.JPG
https://www.apprentice.be/Screenshots/D ... OT0001.JPG
https://www.apprentice.be/Screenshots/D ... OT0002.JPG
https://www.apprentice.be/Screenshots/D ... OT0003.JPG
https://www.apprentice.be/Screenshots/D ... OT0004.JPG
https://www.apprentice.be/Screenshots/D ... OT0005.JPG
https://www.apprentice.be/Screenshots/D ... OT0006.JPG
https://www.apprentice.be/Screenshots/D ... OT0007.JPG

The first screenshots of an so-far untitled map for the original Doom. Based on my own unfinished & unreleased work and designs that have been in my head that (in part) dates back from before the turn of the century, this map has been in production for quite some time. The map has been developed as multiplayer-only and will be compatible with limit-removing ports based off ZDoom.

Re: [WIP] Untitled Doom multiplayer map

PostPosted: Tue Oct 05, 2021 3:45 pm
by Apprentice

Re: [WIP] Untitled Doom multiplayer map

PostPosted: Wed Oct 06, 2021 7:43 am
by openroadracer
Apprentice wrote:For some reason I can't post thumbnails here.
Make sure you read this thread thoroughly: viewtopic.php?t=56065

Re: [WIP] Untitled Doom multiplayer map

PostPosted: Sat Oct 09, 2021 4:26 am
by Apprentice
openroadracer wrote:Make sure you read this thread thoroughly: viewtopic.php?t=56065

Doesn't really explain why the [IMG] tags are turned off . . . :|

Re: [WIP] Untitled Doom multiplayer map

PostPosted: Sat Oct 09, 2021 5:13 am
by Enjay
If your picture is bigger than 800 pixels, you can't use the img tags.

Screenshots look cool BTW.

Re: [WIP] Untitled Doom multiplayer map

PostPosted: Sat Oct 09, 2021 6:32 am
by Apprentice
Enjay wrote:If your picture is bigger than 800 pixels, you can't use the img tags.

I can't use the [IMG] tags at all, the board gives me an error message even though the thumbnails are 200x125 in size . . .

Screenshots look cool BTW.

Thanks!

Re: [WIP] Untitled Doom multiplayer map

PostPosted: Mon Apr 18, 2022 4:23 pm
by Apprentice
Image Image Image

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(All screenshots made with the latest GZDoom version)

After years of development (seriously), Release ONE of Variations 1-21 will be released on Saturday April 30th, 2022 at 0:00 CET. This multiplayer map for the original Doom will require a limit removing port and shall not work with the original DOS version.

The map has been developed using ZDoom and GZDoom and is fully playable on those versions. The workings of this map with other ZDoom derivatives and other non-ZDoom ports are unknown at this time and information will be updated when available.

Re: Variations 1-21 [Doom, multiplayer]

PostPosted: Fri Apr 29, 2022 2:25 pm
by Apprentice
DOWNLOAD

After years of work, I am proud to announce that my Multiplayer Doom map has been released to the public. Click on the download link above to pull this map from Nexus Mods.

As a reminder, a ZDoom compatible limit-removing port is required with a compatible version currently in development.


Happy fragging :D