In the meantime, could you suggest some other wads explicitly made for WoC 3?
I seem to remember that Irontusk did something, but cannot find anything.
Nightgaunt wrote:In the meantime, could you suggest some other wads explicitly made for WoC 3?
I seem to remember that Irontusk did something, but cannot find anything.
Nightgaunt wrote:Thanks.
So, I will wait for your mod.
Right now, is it "complete", does it have an ending like a final boss?
Netheritor wrote:According to my observation, the mod is 1/6 complete. I will deem it 1/3 finished if I can fight D'sparil.
Also, a question for you Exeor; Do you plan to have major boss battle like sub-boss (heresiarch) then a major boss (one of serpent rider)? Or maybe you want to have each sub-boss and major boss has 2 forms? (It's like your heresiarch run away and fought again later). (Well, those 3 bosses already have 2 forms though. Except korax, he only change location.)
Hmm... I think I can't explain it better, sorry if you got confused.
yaboi wrote:Just ran through this, was absolutely incredible! Although if I had my way, those slime golems would be wiped out of existence
Exeor wrote:yaboi wrote:Just ran through this, was absolutely incredible! Although if I had my way, those slime golems would be wiped out of existence
Thank you so much!![]()
Do you mean those lime slimes from the Lonely Den dungeon? I have plans to lower the damage a bit, currently they hit like a truck.
Ichor wrote:Exeor wrote:yaboi wrote:Just ran through this, was absolutely incredible! Although if I had my way, those slime golems would be wiped out of existence
Thank you so much!![]()
Do you mean those lime slimes from the Lonely Den dungeon? I have plans to lower the damage a bit, currently they hit like a truck.
I think he means those wendigo-like slime golems that you find in the sewers.
Exeor wrote:Heresiarch will be a kind of rival for the player, since I think it is a nice enemy that does not deserve to be forgotten in a single fight, the next two rematches will have a different AI and he will fight more agressive against you.
The serpent riders battle will be very similar to the original games, Korax will be more interesting to fight for sure, the idea about making 2 phases for every serpent rider gives me an idea for Korax...
Netheritor wrote:Exeor wrote:Heresiarch will be a kind of rival for the player, since I think it is a nice enemy that does not deserve to be forgotten in a single fight, the next two rematches will have a different AI and he will fight more agressive against you.
The serpent riders battle will be very similar to the original games, Korax will be more interesting to fight for sure, the idea about making 2 phases for every serpent rider gives me an idea for Korax...
I remember a hexen map/mod called 'tower of chaos'. In there, korax has 2 forms. The original and using the 'inferno demon'.
You know what, let's make D'sparil and eidolon has 3 forms (+1 form), because your mod lore said the serpent rider has increase of power in the realm.
D'sparil 3rd form = Thor (look at realm667 or 'bossbattles' (mod))
Korax 2nd form = inferno demon or conqueror (again, 'bossbattles')
Eidolon 3rd form = become bigger, like the icon of sin from many mods. Building size.
Nightgaunt wrote:Exeor, do you plan to use the new hd neural textures for Hexen?
I think they look gorgeous.
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