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Dind- Devils in the Details (WIP)

PostPosted: Wed Jul 10, 2019 2:46 am
by M0RT0S
Hey I'm back once again with another set of some short maps that I hope will peek your interest.
The wad itself is currently a work in progress and I hope to have around 8-10 maps in total with it when I'm finished.

Map details:
-Maps are made using UDMF format
-Some custom music also included (2 levels include music from here https://www.doomworld.com/forum/topic/105947-sharing-some-midi/)
-Crouching is allowed
-Jumping is disabled

Screenshots:
Spoiler:



Download for Current Version:
http://www.mediafire.com/file/6hbmzi7p6utfyij/DIND.wad/file

Changelog:
Spoiler:

I do hope you enjoy trying them out and look forward to some feedback. :twisted:

Re: Dind- Devils in the Details (WIP)

PostPosted: Wed Jul 10, 2019 6:07 am
by LOZ_98
I'm playing it right now and it's very good so far, the maps are fun and have a simplistic look to them without looking so flat detail-wise. I found a little visual quirk though, there's some pillars that have these weird looking misaligned textures, you can fix them by pressing "A" on one of the pillar sides in the editor in 3D Mode.

https://i.postimg.cc/gcVCjbxB/Screensho ... 120017.png

https://i.postimg.cc/CMbg8fQ7/Screensho ... 114843.png

This one doesn't look too bad though:
https://i.postimg.cc/q7WPhkcW/Screensho ... 115905.png

Other than that I like it. Looking forward to play the rest of the maps. Nice work :)

Re: Dind- Devils in the Details (WIP)

PostPosted: Wed Jul 10, 2019 10:58 am
by M0RT0S
Thanks I'll do my best to try and get 'em normal looking. Texture wrapping on the pillars is a little strange.