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Hell Excavation (Formerly Eskomoe)

PostPosted: Fri Jul 05, 2019 2:18 pm
by Staledonut


MAP02 is now in Testing! Read Update!



Hello there all you happy people :D

this is my first ever Doom 2 map made with Slade3 For Zdoom. its the first build i feel comfortable showing off (not the First map ive tried Making) and would like some feedback on balancing and layout. im still learning this! the graphical details are work i progress.
please, rain critisism over this one :) :shock:

Players: 1
Maps: 2 - Map02 Work in Progress
Size: Small - Medium
Difficulty Settings: a half hearted attempt at different difficulties. but i recommend Ultra Violence (i will take my time fixing this later...)

Screenshots
Spoiler:




Updates
Spoiler:


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Credit:
MagicWazard for plutoniatextures wad (i still have no idea how animating textures work so thank you for this little pack :D)
Yuyu3 For trees and bushes! (garden.wad)
DavidN For his doom videos and inspiring me to get this thing going.
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>>>>>>>>>> Download <<<<<<<<<<<



i Hope you enjoy this one :)

Re: EskoMoe (me learning Slade3)

PostPosted: Fri Jul 05, 2019 5:00 pm
by grouchbag
That was a fun little map! Not too hard and finished fast. Nice looking as well. Hope to see more like this from you. :D

Re: EskoMoe (me learning Slade3)

PostPosted: Sat Jul 06, 2019 12:26 am
by Staledonut
grouchbag wrote:That was a fun little map! Not too hard and finished fast. Nice looking as well. Hope to see more like this from you. :D


Thank you for trying it out! You made my day writing this ;)
Did you find any secret?

Re: EskoMoe (me learning Slade3)

PostPosted: Tue Jul 09, 2019 8:52 pm
by DavidN
I had a go as well - it's really flattering that I helped encourage you to create something, and I hope that you continue! You've definitely got the hang of creating different indoor and outdoor environments :)



This video was sponsored by the Send Lawyers to Hell appeal! Playing Doom WADs to raise money for RAICES.

https://streamlabs.com/davidxn/v2
https://www.youtube.com/watch?v=S-R3_fVcWcE


For things to improve, I'd say to try to balance the monsters you're facing and the weapons/health you're giving more - the monsters here were towards the high end with quite basic weaponry and a lack of ammunition. But then again, you might deliberately be going for that :) Usually beginners forget to make maps interesting when you have to backtrack through them, so it was great that you changed some things to surprise the player.

Re: EskoMoe (me learning Slade3)

PostPosted: Wed Jul 10, 2019 10:30 am
by Staledonut
Man this was informative for me. I see a few textures errors that passed me by. Then i know where i need to move the ssg for a better Flow to the map. The rocket luncher need to be in clear view of the player when it spawns on the Return trip.
And I should add a few health packs!

The "traps" works well enough against David atleaste 😏

The First door not opening from one Side is meant to "punish" those too eager for the shotgun 😏

The problem with getting snowed in knowledge-wise when it Comes to the map. makes it alot easier for me with out seeing faults and weaknesses 😅

The non scrolling conveyer belt was me not knowing at all how to do it 🤔

Thank you for this. I just sent the donation because i thought it was for a good thing! Then you go run my short little map and it makes my day :-D

A update to the map will arrive sometime after my trip to the land of the rising sun. And I Will continue with map02.

Re: Hell Excavation (Formerly Eskomoe)

PostPosted: Fri Aug 16, 2019 2:09 pm
by Staledonut
Map02 is Ready for testing!
still working on alot of texture and Geometry. but the Layout and all the traps and creatures are there and i would LOVE some feedback on how hard you think it is and if you think its fun! :D
Can you find any secrets?

this map is possible to run with gun start! so no need to run the first map if you already have.