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Hell Excavation (Formerly Eskomoe)

PostPosted: Fri Jul 05, 2019 2:18 pm
by Staledonut

MAP02 is now in Testing! Read Update!

Hello there all you happy people :D

this is my first ever Doom 2 map made with Slade3 For Zdoom. its the first build i feel comfortable showing off (not the First map ive tried Making) and would like some feedback on balancing and layout. im still learning this! the graphical details are work i progress.
please, rain critisism over this one :) :shock:

Players: 1
Maps: 2 - Map02 Work in Progress
Size: Small - Medium
Difficulty Settings: a half hearted attempt at different difficulties. but i recommend Ultra Violence (i will take my time fixing this later...)



MagicWazard for plutoniatextures wad (i still have no idea how animating textures work so thank you for this little pack :D)
Yuyu3 For trees and bushes! (garden.wad)
DavidN For his doom videos and inspiring me to get this thing going.

>>>>>>>>>> Download <<<<<<<<<<<

i Hope you enjoy this one :)

Re: EskoMoe (me learning Slade3)

PostPosted: Fri Jul 05, 2019 5:00 pm
by grouchbag
That was a fun little map! Not too hard and finished fast. Nice looking as well. Hope to see more like this from you. :D

Re: EskoMoe (me learning Slade3)

PostPosted: Sat Jul 06, 2019 12:26 am
by Staledonut
grouchbag wrote:That was a fun little map! Not too hard and finished fast. Nice looking as well. Hope to see more like this from you. :D

Thank you for trying it out! You made my day writing this ;)
Did you find any secret?

Re: EskoMoe (me learning Slade3)

PostPosted: Tue Jul 09, 2019 8:52 pm
by DavidN
I had a go as well - it's really flattering that I helped encourage you to create something, and I hope that you continue! You've definitely got the hang of creating different indoor and outdoor environments :)

This video was sponsored by the Send Lawyers to Hell appeal! Playing Doom WADs to raise money for RAICES.

For things to improve, I'd say to try to balance the monsters you're facing and the weapons/health you're giving more - the monsters here were towards the high end with quite basic weaponry and a lack of ammunition. But then again, you might deliberately be going for that :) Usually beginners forget to make maps interesting when you have to backtrack through them, so it was great that you changed some things to surprise the player.

Re: EskoMoe (me learning Slade3)

PostPosted: Wed Jul 10, 2019 10:30 am
by Staledonut
Man this was informative for me. I see a few textures errors that passed me by. Then i know where i need to move the ssg for a better Flow to the map. The rocket luncher need to be in clear view of the player when it spawns on the Return trip.
And I should add a few health packs!

The "traps" works well enough against David atleaste 😏

The First door not opening from one Side is meant to "punish" those too eager for the shotgun 😏

The problem with getting snowed in knowledge-wise when it Comes to the map. makes it alot easier for me with out seeing faults and weaknesses 😅

The non scrolling conveyer belt was me not knowing at all how to do it 🤔

Thank you for this. I just sent the donation because i thought it was for a good thing! Then you go run my short little map and it makes my day :-D

A update to the map will arrive sometime after my trip to the land of the rising sun. And I Will continue with map02.

Re: Hell Excavation (Formerly Eskomoe)

PostPosted: Fri Aug 16, 2019 2:09 pm
by Staledonut
Map02 is Ready for testing!
still working on alot of texture and Geometry. but the Layout and all the traps and creatures are there and i would LOVE some feedback on how hard you think it is and if you think its fun! :D
Can you find any secrets?

this map is possible to run with gun start! so no need to run the first map if you already have.