I'm only on like the third map of the first episode. I play slow, and I take things in, and there's a lot to take in. Lots of subtle architecture ideas I've really appreciated. And the BDLite base is pretty cool.
...but what are vulkoins for? The sound is pleasing. I am *compelled* to pick them up for that reason alone.
Also, I THINK I have occasionally noticed that the HUD and console messages for vulkoin pickups are inconsistent. Particularly, it seems as if one says I've picked up 3, and the other says 5.
I've also noticed there are what appear to be corrupted textures on a few consoles (like right after the "ore refinery" level announcement); I know there are some hell-surprise moments, so "corruption" makes sense, but this legitimately looks corrupted accidentally rather than intentionally.