HOLLOW: Some guy learning to map by making a crappy megawad

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HOLLOW: Some guy learning to map by making a crappy megawad

Postby mrtaterz » Tue Jun 11, 2019 8:10 pm

Video courtesy of Agent_Ash:












HOLLOW is just the name because I thought it was cool. It is also a project about going into a church and finding demons there and then ending up in some eldritch Hellscape. idk it just ended up being that way I guess.
If you download this expect it to not be that great, but I love Doom and have +5000 hours in Doom mods and maps alone just like everybody else here and know what I like about Doom maps and fighting demons, so I feel like I have something of value to contribute here in some form.

As of now there are 6 maps. I do not mind contributions, or people trying to contact me on Discord. I am available on the ZDoom Discord and friendly enough! I will stop rambling now, have a Download link:

Download

WARNING: I RECOMMEND SETTING YOUR SPACEBAR TO SWIM/FLY UP AND PLAYING WITH MOUSELOOK AND JUMPING OFF. THERE IS SWIMMING.
Last edited by mrtaterz on Thu Jul 04, 2019 2:25 am, edited 20 times in total.
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Re: HOLLOW: Some guy learning to map by making a crappy mega

Postby mrtaterz » Wed Jun 12, 2019 5:45 pm

Update!

I have given this project a name and have created a second map, Maw of Madness, as well as refined the first map, Temple of Behemoth. I hope you guys enjoy!
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Re: HOLLOW: Some guy learning to map by making a crappy mega

Postby MFG38 » Thu Jun 13, 2019 8:56 am

Friendly advice: if this is your first project, don't make a megawad. You'll only do yourself a disservice. Trust me, I learned this the hard way.
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Re: HOLLOW: Some guy learning to map by making a crappy mega

Postby Xim » Thu Jun 13, 2019 10:01 am

Pretty good for a first project. Maybe I should start mapping. But yeah if they say don't do a megawad first, then make it a smaller project.

I found it rather difficult tbh, but I'm a noob.
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Re: HOLLOW: Some guy learning to map by making a crappy mega

Postby Enjay » Thu Jun 13, 2019 1:08 pm

Haven't had a chance to play it yet, but I'd echo the advice of others: start with a smaller episode of maps to get a feel of how things work. Once you've honed your skills, go back and make your 32 map magnum opus. :)
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Re: HOLLOW: Some guy learning to map by making a crappy mega

Postby mrtaterz » Thu Jun 13, 2019 1:27 pm

MFG38 wrote:Friendly advice: if this is your first project, don't make a megawad. You'll only do yourself a disservice. Trust me, I learned this the hard way.


The point of this project (at least to me) is to kind of show my progression as a mapper and show how I can improve over time solely by reading manuals, watching the occasional YouTube video when I get stuck on something I don't understand, and just mapping.

I do agree, it is an undertaking, but I'm a crazy person with crazy ideas and like to challenge myself. Not every map is going to be good, I know this, but I feel like I have two decent maps already and I want to keep going with this project and see where it takes me. Who knows if it'll even get finished? If I'm satisfied with a 9-level episode and decide to scale back, it'll be because I get bored.
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Re: HOLLOW: Some guy learning to map by making a crappy mega

Postby Enjay » Thu Jun 13, 2019 1:36 pm

Fair enough. More power to your editing elbow then. :thumb:
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Re: HOLLOW: Some guy learning to map by making a crappy mega

Postby mrtaterz » Thu Jun 13, 2019 1:47 pm

Enjay wrote:Fair enough. More power to your editing elbow then. :thumb:

Oh yes, MAP01 isn't even the same MAP01 as when I first uploaded this project. I plan on improving maps over time as well along with making new ones! :D
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Re: HOLLOW: Some guy learning to map by making a crappy mega

Postby mrtaterz » Thu Jun 13, 2019 1:48 pm

Xim wrote:Pretty good for a first project. Maybe I should start mapping. But yeah if they say don't do a megawad first, then make it a smaller project.

I found it rather difficult tbh, but I'm a noob.


Making doors is the most frustrating thing for a first timer. I literally want to die every time I have to make a new door and have to go into linedef mode.
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Re: HOLLOW: Some guy learning to map by making a crappy mega

Postby mrtaterz » Thu Jun 13, 2019 4:12 pm

WIP UPDATE!

Progress on MAP03 has begun!

I have also added new screenshots to the frontpage!
Last edited by mrtaterz on Fri Jun 14, 2019 1:08 pm, edited 1 time in total.
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Re: HOLLOW: Some guy learning to map by making a crappy mega

Postby mrtaterz » Fri Jun 14, 2019 12:57 pm

UPDATE
MAP03 has been added!

Welcome to the Underworld.
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Re: HOLLOW: Some guy learning to map by making a crappy mega

Postby mrtaterz » Fri Jun 14, 2019 5:47 pm

UPDATE
MAP04 has been added.

Prepare to Swim.
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Re: HOLLOW: Some guy learning to map by making a crappy mega

Postby mrtaterz » Sat Jun 15, 2019 11:19 am

UPDATE!
This one is going to be a weird one because I haven't added any new maps, rather improved or did bug-fixing for old ones.

    Certain maps have been given additional monsters for Ultra-Violence! difficulty.
    I have properly tuned some maps for Hurt Me Plenty difficulty and lower now.
    MAP04 has been expanded and should last longer. Yay! More demon slaying!
    MAP01 had a bug in the secret Soulsphere room where the linedef to enter it wasn't pegged properly.
    Certain enemies have been made undeafened in MAP02.
    Cooperative spawns for monsters have been added on MAP01 and MAP02.
    Deathmatch is ready for MAP01, MAP02, and MAP03.
    Custom music has been added to MAP01 and MAP04.
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Re: HOLLOW: Some guy learning to map by making a crappy mega

Postby mrtaterz » Tue Jun 18, 2019 6:03 pm

UPDATE!
    Various bugfixes to MAP01
    Balance and spawn changes to MAP02 as well as an additional room!
    MAP05 has been added! It is a rendition of Quake 1's E1M1 Slipgate Complex
    Quake in fear.




Last edited by mrtaterz on Tue Jun 18, 2019 11:26 pm, edited 1 time in total.
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Re: HOLLOW: Some guy learning to map by making a crappy mega

Postby mrtaterz » Tue Jun 18, 2019 11:26 pm

hotfix
    MAP01 has two new areas, primarily made for Deathmatch mode, and has gotten a slight rework.
    Lots of various bugfixes for MAP01, MAP02, MAP03, MAP04
    MAP03 has been made more Deathmatch friendly. Added additional weapon spawns for Deathmatch.
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