This is a Doom 1 episode I've worked on that replaces The Shores of Hell. I designed it specifically for Crispy Doom, but it should work for any limit removing ports.
This is my first release for anything Doom related, so any feedback is appreciated.
Credits:
Midimelody - Music
id Software & TeamTNT - Sky texture
[edit: Image links fixed - Enjay]
Re: [Release] While You Were Sleeping
Posted: Sat May 04, 2019 8:45 am
by Enjay
That was good fun. I like it. It's a nice "back to basics" map set; not too challenging but nicely put together and with good progression. Definitely something I'll play a few times.
Re: [Release] While You Were Sleeping
Posted: Sat May 04, 2019 9:31 am
by grouchbag
Definitely good fun. And nice looking as well.
Re: [Release] While You Were Sleeping
Posted: Sun May 05, 2019 7:26 am
by Matias
Played this yesterday with Gzdoom and it is a good mapset with all levels being enjoyable to play
Only thing i noticed was that i always had tons of health and ammo.
And the secrets felt extremely generous and easy to find, maybe this is the reason why i had so much health and ammo but it get to a point where i simply stopped picking up powerups in the end. Or maybe i was just lucky with all the secrets
Re: [Release] While You Were Sleeping
Posted: Sun May 05, 2019 4:02 pm
by PaniniDeluxe
Enjay wrote:That was good fun. I like it. It's a nice "back to basics" map set; not too challenging but nicely put together and with good progression. Definitely something I'll play a few times.
Thank you, I wanted it to feel as old school as possible, so I guess I got that right.
Matias wrote:Played this yesterday with Gzdoom and it is a good mapset with all levels being enjoyable to play
Only thing i noticed was that i always had tons of health and ammo.
And the secrets felt extremely generous and easy to find, maybe this is the reason why i had so much health and ammo but it get to a point where i simply stopped picking up powerups in the end. Or maybe i was just lucky with all the secrets
Thanks. I may have added in a lot more ammo and power ups than needed in my attempt to make it viable from pistol start.
Re: [Release] While You Were Sleeping
Posted: Sun May 12, 2019 2:20 pm
by Crackers0106
Was very nice and fun, loaded it up with crispy.
It was really nice and simple, and I liked the design of the levels.
It's like I had just downloaded an entire 9 level episode of just Sandy Peterson levels, not that that's a bad thing because I enjoy his levels and I enjoyed these too.
I found most of the levels to be a bit short though
Re: [Release] While You Were Sleeping
Posted: Fri Jun 07, 2019 7:04 am
by GripZ
a simple,short, little generous on ammo&health and overall a cool casual wad.
Fun for the whole family
Re: [Release] While You Were Sleeping
Posted: Sun Jun 16, 2019 4:34 pm
by Enarkz
Very well crafted mapset ! The flow is impressive, it's a bit on the easy side tho but it's why doom let us choose the difficulty !
Re: [Release] While You Were Sleeping
Posted: Mon Jun 24, 2019 8:06 pm
by DavidN
This is really nice for a first mapset! I could definitely see you getting more adventurous with the level layouts and traps as you went on - the secret map really stood out in how well it was decorated. The difficulty is definitely very low, with mostly shareware enemies and a ton of health and armour provided, but sometimes that's what you want.
As I'd recently done a hard-as-nails puzzley Heretic WAD, I put a video together as a bit of a break I hope that my observations are helpful in making further maps, because I definitely want to see more from you!