Note: This wad I finish it at the beginning of December 2018
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Here I bring you an update of the WAD in which I modified to make the game more enjoyable, modify the monsters I put more ammunition and modify some places.
* Apply ResetInventory on the *
* MapInfo for some levels
* Modify the exit on the map "sacrifice"
* I put the Block Monster commands, so that the monsters do not fall
* Corrected the text of the secret map xD
* Fixed Secret "Map 20"
Maps:
Spoiler:Now if after almost 1 year editing this MegaWAD I can finish it
What I wanted to do was to relive the classic. 30 maps, with 1 secret map and 1 super secret map.
Trailer the [Eternal Nightmare]:
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Story of WAD:
You are the only surviving mariner of the attack made by the gods of the 12 sodiac Symbols
to the earth, you managed to escape with scarce penalties, you grabbed a Sector X87
Ship from the base of the Marines. To escape but to avenge your family's death and of all humanity,
you swore revenge you will not rest until end with each one of the gods. For this you will have to travel
the 12 galaxies in which the judgment will fall
divine of you and of the strength of all mankind.
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History of construction:
This wad came from a very crazy idea, which was to create a megawad because I wanted to
to test me up to what level I could get from editing. This was thanks to a great job and friend who
helped me in everything that was possible both to search for music, to edit and with ideas for maps.
The levels were all created by me (both levels and details), in which Sengenjin was the one who
I help with the base of some maps and throwing ideas, to which I accommodate the bugs, the difficulty
and the details (both in sprites and in textures). In summary, the 32 maps were created by me.
The mapping was not easy, I had to learn many things that I did not know, and thanks to this
I could achieve the forum. Thank you
Link V1.1:
http://www.mediafire.com/file/iw8jy3mdu ... 1.wad/file
* Eternal nightmare without restriction of anything "Mouse Loook"
http://www.mediafire.com/file/9b005q1b7 ... k.wad/file
Code: Select all
Details of the difficulty (it is well marked):
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***//Easy = 30% of the difficulty of WAD
***//Medium = 50% of the difficulty of WAD
***//Hard = 100% of the difficulty of WAD
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Detail of WAD:
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Game : Doom 2
Editing : GZdoom (Doom in Hexen Format)
Test Ports : GZdoom, Zandronum
Maps : 32
Game : Doom2
Jumping : No
crouching : No
Freelook : No
Single Player : Yes
Cooperative 2-4 Player : yes (but is experimental, Not testing)
Deathmatch 2-4 Player : No
Other game styles : No
Difficulty Settings : Yes
Anims : Yes
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All the credits, midi, textures and everything related to the wad can be found
in the credits within the wad.
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* Important * : Ihope you like it and have fun, if you find any textures error or have
some problem with a specific port, let me know so I can correct it.
PD: Sorry for my bad English >.<
* I hope you have fun *