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Re: ZDoom Community 2018 HeXmas Special!

PostPosted: Thu Dec 20, 2018 7:40 pm
by Marisa Kirisame
I'm also waiting for 3.7 to land, that's why my map uses some features from it (they're disabled for now).

Re: ZDoom Community 2018 HeXmas Special!

PostPosted: Sat Dec 22, 2018 12:27 pm
by drfrag
Rachael wrote:No, nothing like that. Just distracted watching his streams. :P

:lol:
I've been watching one of those videos, one by a couple of guys (they suck and even load savegames from the menu, it's strange but it seems one of them is named Coraline) and now i know he's using the E5Mx format ar least for now. BTW that twitch player it's awful and extremely slow even at low resolutions, and after going back and forward a bit the video gets frozen.

Re: ZDoom Community 2018 HeXmas Special!

PostPosted: Sat Dec 22, 2018 6:52 pm
by Kappes Buur
Are these Centaurs, at the start of Fortress.wad, set to dormant on purpose?



It's a bit disconcerting.

Re: ZDoom Community 2018 HeXmas Special!

PostPosted: Thu Dec 27, 2018 4:16 pm
by Paar
That was an oversight on my part. I've fixed it ;).

Re: ZDoom Community 2018 HeXmas Special!

PostPosted: Sun Jan 20, 2019 11:53 am
by Manhs
Some news about the expansion? Is there a link or it's still in the work, not sure if i understand :s
I will wait the v1! :3

Re: ZDoom Community 2018 HeXmas Special!

PostPosted: Sun Jan 20, 2019 1:54 pm
by Marisa Kirisame
We really need to stop setting deadlines. :P

Re: ZDoom Community 2018 HeXmas Special!

PostPosted: Sun Jan 20, 2019 1:55 pm
by Rip and Tear
Marisa Kirisame wrote:We really need to stop setting deadlines. :P

ZDoom Community 20189 HeXmas Special

Re: ZDoom Community 2018 HeXmas Special!

PostPosted: Sat Feb 16, 2019 2:59 am
by Manhs
How many maps are made so far?
I hope everything will go well, i start to miss new projects...
Good luck! :)