Training Grounds
This map features some simple obstacle course elements for learning to maneuver in Hideous Destructor, as well as an endless firing range where you can practice your aim.
Supports cooperative play with up to 4 players.
Randomized Killhouse
This map features a semi-randomized layout in which walls rise or fall randomly as soon as the map starts. The difficulty levels vary widely on this map from Ugly to Hideous.
Supports cooperative play with up to 8 players - but I recommend no more than 3 or 4. I dunno why I put so many player starts in there.
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[Hideous Destructor] HD Training Grounds + Killhouse
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The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
[Hideous Destructor] HD Training Grounds + Killhouse
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- Leon_Portier
- Posts: 62
- Joined: Sun Feb 12, 2017 3:30 pm
- Location: Dark side of Bavaria
Re: [Hideous Destructor] HD Training Grounds + Killhouse
The Training Grounds one looks to me like a coop only map, its very nice though. The Killhouse gets props for having randomisations!