Page 1 of 1

Piracy: DukeMatch map

PostPosted: Mon Aug 13, 2018 2:48 pm
by PixelWAD
Hi! Finally after all the questions I've been asking throughout the last few days, I feel like I am finally at the point where I can share something with you guys.

It's a conversion of map "Piracy (L32)" from Duke Nukem 64, fully made for gzDoom engine. Piracy is a medium sized maps placed on a bright day. There is a castle full of guns and ship on the water.

Doors and buttons can be bumped into, no need to press use. The gate will open for 7 seconds and then close automatically.
Map was made for Duke Nukem 3D v6 mod (see ModDb page) but it should run with pretty much anything.

It is a custom map using custom sprites, custom sounds, custom textures and custom music.
Feel free to make any changes you want, but don't forget to link to your version we all can play it!

Cz3uVRN.jpg

GMYFDIV.jpg

W8rK88J.jpg



MORE SCREENSHOTS

MAPNAME - PIRACY

DOWNLOADS ~ 2.5 mb
Zipppyshare
Google Drive
4shared

Gameplay video (older version)

keywords: duke nukem 3D multiplayer map maps piracy L32 dukematch deathmatch coop online game respawn

Re: Piracy: DukeMatch map

PostPosted: Mon Aug 13, 2018 5:19 pm
by Enjay
Seems to be working quite nicely. I don't know the original map but it certainly feels very Dukey. :)

Re: Piracy: DukeMatch map

PostPosted: Tue Aug 14, 2018 5:22 am
by PixelWAD
Thanks!
Here is the map played on Nintendo 64 emulator - https://youtu.be/hoX0Mm9zDn0

It's very accurate, but looks much more modern now!

Re: Piracy: DukeMatch map

PostPosted: Tue Aug 14, 2018 6:37 am
by Enjay
It does look to be very accurately done. Good job. :)