Operation Extraction

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Operation Extraction

Postby Seribbit » Wed Jul 25, 2018 8:13 pm

Operation Extraction

I am working on a megawad for doom 2 and I am editing the levels with GZDoom Builder in UDMF format, it is the first time that I edit my own levels.

Operation Extraction

While the demons invade the earth, one of the underground government facilities with which they lost contact ,returned to be operational and receive a message of help from the survivors.
The decision is taken to send five rescue squads, they locate a small entrance to the complex.
Once there they are ambushed by possessed guards, kill the rest of your team and you survive, now you must find the way to enter the complex and reach the deepest of the facilities to locate who send the message.

Screenshots
Spoiler:

Spoiler:


Maps
Map01 - Alternative entrance
Map02 - parking and storage
Map03 - Computer Center
Map04 - Sewer system

At the moment I only made 4 maps.

Download

https://www.dropbox.com/s/p57rvz9ccd67z17/Operation%20Extracction.rar?dl=0
Last edited by Seribbit on Thu Jul 26, 2018 2:14 pm, edited 2 times in total.
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Re: Operation Extraction

Postby Whoah » Thu Jul 26, 2018 12:23 am

Got any screenshots for us?
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Re: Operation Extraction

Postby Seribbit » Thu Jul 26, 2018 12:25 pm

Whoah wrote:Got any screenshots for us?


I'll do it right away.
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Re: Operation Extraction

Postby Whoah » Fri Jul 27, 2018 12:43 am

This don't look too bad! Really digging the more open level layout. I'll give it a play as soon as I get the chance
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Re: Operation Extraction

Postby Rex705 » Fri Jul 27, 2018 8:55 pm

I gave it a play and so far it's looking nice. The first level was a bit meh not much to it. After that, the levels get better and more detailed and it really feels like you are making progress getting deeper into the base. I like more realistic designs in maps that feel like they could be real places so these maps were fun for me to play. Maybe sometime you could go back and do a little more work on the first level to get it at the same quality as the other maps.

I made a video of the first 2 maps
https://youtu.be/H2bm3gEe7EQ
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Re: Operation Extraction

Postby Seribbit » Sat Jul 28, 2018 5:59 pm

Rex705 wrote:I gave it a play and so far it's looking nice. The first level was a bit meh not much to it. After that, the levels get better and more detailed and it really feels like you are making progress getting deeper into the base. I like more realistic designs in maps that feel like they could be real places so these maps were fun for me to play. Maybe sometime you could go back and do a little more work on the first level to get it at the same quality as the other maps.

I made a video of the first 2 maps
https://youtu.be/H2bm3gEe7EQ


Thank you very much for the opinion, I am currently working with map number 5.
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