Persephone - The Best of Phobus vol. 1

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Persephone - The Best of Phobus vol. 1

Postby Phobus » Fri Jul 20, 2018 3:20 pm

Download Persephone
Made for ZDoom 2.8.1 Final or later and a minimum resolution of 640x480 (obviously the bigger the better, though, right?)



I've been and gone. I'm old news. Basically a part of actual history, at this point. But, like all ailing artists, I've got a back-catalogue that a lot of people won't know in and out. So here's a cherry-picking, greatest hits collection for you to check out. If you don't remember me, or never knew who I was, this is definitely the set for you. Nine playable maps and an interactive victory map await those of you brave enough to take the plunge.

Here's some in-map screenshots:




Enjoy and keep an eye out for later releases!
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Re: Persephone - The Best of Phobus vol. 1

Postby Nash » Sat Jul 21, 2018 12:28 am

Holy shit, welcome back!
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Re: Persephone - The Best of Phobus vol. 1

Postby Phobus » Sun Jul 22, 2018 4:05 am

Nash wrote:Holy shit, welcome back!

"Holy shit, it's Nash!" was my response upon seeing this thread had a reply. How have you been, all this time?
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Re: Persephone - The Best of Phobus vol. 1

Postby Nash » Sun Jul 22, 2018 5:35 am

Well, for starters, I'm still sticking around. ;) Been busy working on a commercial GZDoom-based game (original 100% from scratch game), made probably a contribution or two to GZDoom itself and generally just enjoying the engine. Development, engine-wise, has been crazy since you last visited!

If you plan to stick around longer, you should probably join our Discord server, we all chat there regularly.

As for this project; I'll definitely get around to playing it as soon as I'm able. It's great to see the OG members still hanging around. :)
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Re: Persephone - The Best of Phobus vol. 1

Postby Phobus » Sun Jul 22, 2018 8:24 am

Cool - I see we're up to 3.4.1 now, so I've been sure to update it. I've added the Discord, although I'll probably only join in whilst I'm mapping. I'll see you there soon, I imagine! Good luck with the game - I know from making Virus that even half-arsing a TC is a lot of effort, so a full game will be quite the undertaking.
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