The Doomed Floodzone
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Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- MetroidJunkie
- Posts: 709
- Joined: Fri Aug 19, 2011 7:27 am
The Doomed Floodzone
In order to make a test map of it for something else (Since GZDoomBuilder allows exporting to obj but I don't see any such thing for Duke 3D maps directly), I decided to attempt to recreate my favorite level from Duke 3D as best I can into ZDoom. Not perfectly, since ZDoom lacks the ability to do rooms above rooms, I used some silent teleporters in spots to try to hide it so the exit/entry points for the underwater office building aren't there. It's mostly done, I just need to add the crack secret.
http://www.mediafire.com/file/86acaah73 ... odzone.wad