Very true, although i'm making so you can play through all episodes in one go, without having to go to the top menu, this will eventually be included.Enjay wrote:But it is still "just" a megawad. There's nothing official about it and, let's not forget, it is an adaptation of the D64 maps to the Doom engine - so it's not a true representation of the original game (great though it is). Plus the DeHacked issue.
Personally, I don't really get the whole wadsmoosh thing either. I mean, I get that it's cool to be able to do it and that it (IMO) fills a real "I wonder if it's possible" niche in the Doom modding universe (and I recognise it as quite an achievement) but beyond that, I see no real practical advantage to it. Quite rightly, you already have to have all the IWADs before you can construct a WADSmooshed one, if you want to start a new game (Doom to Doom2 to TNT to whatever...) you have to go back to the top menu anyway (so why not back to the game launcher?) and it introduces some incompatibilities. It's just a novelty IMO, a pretty cool one, but that's it.
That way, even if it is "unofficial", it will be the COMPLETE Doom story package, all in one.