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Re: Refracted Reality (Formerly Infinite Void)

PostPosted: Sat May 16, 2020 6:21 pm
by Project Dark Fox
Hey, I'd hate to be that guy, but did you have permission to use Turbo Knight's "Rasengan" in one of the maps? It does seem to be edited to loop seamlessly.

Re: Refracted Reality (Formerly Infinite Void)

PostPosted: Tue May 26, 2020 1:35 am
by Nems
Just got done playing through this mapset and I was simply blown away by the high quality of it all. The music, the level design, the colors, the encounters (though some were a bit too rough for my liking I did manage to make it through them)...absolutely outstanding work.

The only bug I managed to run into during my playthrough was on map 09. In the final arena, I think the exit is supposed to raise up once you kill all the monsters in the arena. That didn't happen for me. Either some flying enemies got pushed out of bounds so I couldn't kill them or you have to kill every monster in the map, including the ones before that arena. I think I might have missed some monsters prior to reaching that final arena and had to use "kill monsters" to kill the remaining monsters, which finally raised the platform to the exit switch.

Other than that, superb mapset. <3

Re: Refracted Reality (Formerly Infinite Void)

PostPosted: Tue May 26, 2020 11:19 am
by Daniel
Hi! Very good looking mod, congratulations! I'll look forward to play it and bring some feedback. :cheers:

Re: Refracted Reality (Formerly Infinite Void)

PostPosted: Fri May 29, 2020 2:56 pm
by Voltcom9
These maps are seriously beautiful. Like it's hard to believe it's even Doom.