Refracted Reality (Formerly Infinite Void)

New maps, and other projects whose primary focus is new maps, belong here.

NOTE: This forum, and all forums below it, are NOT for questions or troubleshooting! Threads here are for active projects only! Please use the Editing subforums or General for questions.
Forum rules
The Projects forums are ONLY for YOUR PROJECTS! If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.

Re: Refracted Reality (Formerly Infinite Void)

Postby Project Dark Fox » Sat May 16, 2020 6:21 pm

Hey, I'd hate to be that guy, but did you have permission to use Turbo Knight's "Rasengan" in one of the maps? It does seem to be edited to loop seamlessly.
User avatar
Project Dark Fox
Married Furry Anxiety Bucket
 
Joined: 15 Jul 2005
Location: Louisville, KY USA
Twitch ID: ProjectDarkFox
Operating System: Windows 10/8.1/8/201x 64-bit
OS Test Version: No (Using Stable Public Version)
Graphics Processor: nVidia with Vulkan support

Re: Refracted Reality (Formerly Infinite Void)

Postby Nems » Tue May 26, 2020 1:35 am

Just got done playing through this mapset and I was simply blown away by the high quality of it all. The music, the level design, the colors, the encounters (though some were a bit too rough for my liking I did manage to make it through them)...absolutely outstanding work.

The only bug I managed to run into during my playthrough was on map 09. In the final arena, I think the exit is supposed to raise up once you kill all the monsters in the arena. That didn't happen for me. Either some flying enemies got pushed out of bounds so I couldn't kill them or you have to kill every monster in the map, including the ones before that arena. I think I might have missed some monsters prior to reaching that final arena and had to use "kill monsters" to kill the remaining monsters, which finally raised the platform to the exit switch.

Other than that, superb mapset. <3
User avatar
Nems
"small monster loops"
 
Joined: 12 Jan 2005
Location: Your forum thread
Operating System: Windows 10/8.1/8/201x 64-bit
Graphics Processor: nVidia with Vulkan support

Re: Refracted Reality (Formerly Infinite Void)

Postby Daniel » Tue May 26, 2020 11:19 am

Hi! Very good looking mod, congratulations! I'll look forward to play it and bring some feedback. :cheers:
User avatar
Daniel
 
Joined: 04 Jul 2004

Re: Refracted Reality (Formerly Infinite Void)

Postby Voltcom9 » Fri May 29, 2020 2:56 pm

These maps are seriously beautiful. Like it's hard to believe it's even Doom.
User avatar
Voltcom9
the invisible member
 
Joined: 27 May 2016
Location: the Frozen North.

Previous

Return to Levels

Who is online

Users browsing this forum: No registered users and 3 guests