The Joel shrine
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
- Sir Hattington
- Posts: 10
- Joined: Tue Jun 26, 2018 7:26 pm
- Graphics Processor: Intel (Legacy GZDoom)
- Location: U.S.A
- Contact:
The Joel shrine
This is a "shrine" for Vinesauce Joel (I know hes not dead.) but its a map I made to test custom textures and I felt like making it. You can get it here- https://drive.google.com/file/d/1e1X_pi ... S0zP-/view
- Sir Hattington
- Posts: 10
- Joined: Tue Jun 26, 2018 7:26 pm
- Graphics Processor: Intel (Legacy GZDoom)
- Location: U.S.A
- Contact:
Re: The Joel shrine
Hey the link i put was the wrong one and to get the files I have to "approve" you so heres the right link-
https://drive.google.com/file/d/1e1X_pi ... sp=sharing
https://drive.google.com/file/d/1e1X_pi ... sp=sharing
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- Posts: 11
- Joined: Sat Jul 07, 2018 12:18 pm
Re: The Joel shrine
Its a good start on getting used to custom textures. Once you feel comfortable on using textures, you could start trying out ANIMDEFS. ANIMDEFS are basically configurations for textures to give them WACKY EFFECTS to enhance them such as animating your textures and have them used as camera screens.