Kaizo Doom

New maps, and other projects whose primary focus is new maps, belong here.

Note: This forum, and all forums below it, are not for questions or troubleshooting! Threads created here are for active projects only! If you have questions please feel free to use the Editing subforums or General forum.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
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Beetow Brode
Posts: 69
Joined: Sat Sep 24, 2016 1:46 pm
Graphics Processor: nVidia (Modern GZDoom)
Location: "We've Got Hostiles"

Kaizo Doom

Post by Beetow Brode »

It's rad, completely pointless and kind of memey but, one thing it does lack is a pacifier for all you babies.
Its K a z i o D o o m
Spoiler:
Dontload : http://www.mediafire.com/file/hfbp9d0d7 ... ZODOOM.zip



Credits,
Myself as : Myself
Music :
Bill Wurtz - Hello Sexy Pants
Home - Resonance
Half-Life 2 - Triage at Dawn
TMNT 4 Turtles In Time (I dont know the track names)
Jeopardy - Thinking Music
Its a mystery - its a mystery
(let me know if I missed any)
Textures :
Hotline Miami
Myself
Weapons :
Realm 667 - Bearkiller

Thank you for reading, not sure if there's anything against may mays perhaps...
User avatar
Beetow Brode
Posts: 69
Joined: Sat Sep 24, 2016 1:46 pm
Graphics Processor: nVidia (Modern GZDoom)
Location: "We've Got Hostiles"

Re: Kaizo Doom

Post by Beetow Brode »

Im bad at map
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Vertigo
Posts: 131
Joined: Tue Jul 26, 2005 8:27 pm

Re: Kaizo Doom

Post by Vertigo »

Post screenshots.
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