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Re: [RELEASED] The Quirky Domain - (A Doom 2 map)

Posted: Sun Jun 10, 2018 9:53 pm
by StroggVorbis
I don't mean to brag, but I had no problem with the platforming section, not after and not before the air control increase. In fact, after I saw the update in this thread, I first wanted to complete the older version so I could spot the difference.

Re: [RELEASED] The Quirky Domain - (A Doom 2 map)

Posted: Mon Jun 11, 2018 5:21 pm
by ReformedJoe
DabbingSquidward wrote:I don't mean to brag, but I had no problem with the platforming section, not after and not before the air control increase. In fact, after I saw the update in this thread, I first wanted to complete the older version so I could spot the difference.
It might be the case that the section is easier than it appears, but for me it just ticked every box in my annoyance list.

Its basically the combination of the tiny moving platforms, and:
Spoiler:
Again everything about it just annoyed me on a visceral level.

However the room looks cool at least :)

Re: [RELEASED] The Quirky Domain - (A Doom 2 map)

Posted: Tue Jun 12, 2018 11:56 am
by mty
Awesome map. Played it a while ago. Very good architecture. I barely got lost, because everything is so distinguishable.

Re: [RELEASED] The Quirky Domain - (A Doom 2 map)

Posted: Mon Jun 18, 2018 12:57 pm
by Roasterock
Coming from the IcarusLives video, expect a decent surge.

This was one of the freshest experiences I've had in Doom in a while. My only fears going into it were "Are the warp tricks gonna get me super lost?" and "Is the automap going to ruin the illusion". Both of which were completely shot down once I played it. There are more than enough landmarks to work through the level without getting stuck anywhere, and the way its layered keeps the tricks very well concealed (I have to be really ambiguous about it in order to not spoil anything in the slightest).

Having finished the map on Nightmare, my only problem would be that the Pain Elementals seemed to be intentionally far back so that they could spam souls without you being able to hit them very well. There was also a ton of them. Other than that, a solid experience that everyone here needs to look at.

Re: [RELEASED] The Quirky Domain - (A Doom 2 map)

Posted: Fri Jul 13, 2018 4:53 am
by Fishytza
This is now on idgames (see OP). Thanks to everyone who did give feedback!

Re: [RELEASED] The Quirky Domain - (A Doom 2 map)

Posted: Fri Jul 27, 2018 10:14 pm
by Rexxilion_ex
Hi, also came from IcarusLives. It was pretty fun! Like others say the level design is excellent, very hard to get lost. Didn't understand the ending though, I heard it's supposed to be a reference but it went over my head :P

Re: [RELEASED] The Quirky Domain - (A Doom 2 map)

Posted: Sat Jul 28, 2018 11:45 am
by Fishytza
Look in the automap for references...