Doom Slayer Chronicles

New maps, and other projects whose primary focus is new maps, belong here.

Note: This forum, and all forums below it, are not for questions or troubleshooting! Threads created here are for active projects only! If you have questions please feel free to use the Editing subforums or General forum.
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.

Got a cool project idea but nothing else? Put it in the project ideas thread instead!

Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.

Please read the full rules for more details.
el armadillo2
Posts: 148
Joined: Fri Nov 11, 2016 9:45 am

Re: Doom Slayer Chronicles

Post by el armadillo2 »

Blue Shadow wrote:What version of GZDoom are you using?

Starting with development build g3.6pre-86-g58c6614c0 (September 16th), GZDoom errors out if an engine's CVAR is changed from outside menus (on mod level). In older versions, it silently blocked the change to the CVAR.
I got it from here: https://devbuilds.drdteam.org/gzdoom/
Blue Shadow
Posts: 4949
Joined: Sun Nov 14, 2010 12:59 am

Re: Doom Slayer Chronicles

Post by Blue Shadow »

Until the issue is resolved by the project's author(s), use GZDoom 3.5.1, instead.
User avatar
r&r
Posts: 279
Joined: Fri Sep 08, 2017 2:54 pm

Re: Doom Slayer Chronicles

Post by r&r »

Anyone got a patch or addon or can make addon for this
mod so it can play on the latest gzdoom?
I kinda want to some latest mods on it.

Mods I use

Xim-HelperMarines.pk3
Xim-HelperMarines-AddOn-XimExtra.pk3

1st-libtooltipmenu.pk3
2nd-GunBonsai.pk3

mod-menu.pk3

mk-crits.pk3

UniversalWeaponSway.pk3

gearbox-v070.pk3

dbljump.pk3

VampiresMelee.zip

I also use a Brutal doom weapons and the latest version of Project Malice monsters.
for arena like maps/mods and those other mods as good minor support balance and changes.
User avatar
BROS_ETT_311
Posts: 218
Joined: Fri Nov 03, 2017 6:05 pm

Re: Doom Slayer Chronicles

Post by BROS_ETT_311 »

r&r wrote: Tue Sep 13, 2022 12:15 pm
Did you check the moddb page? https://www.moddb.com/mods/doom-slayer- ... -101-patch
User avatar
r&r
Posts: 279
Joined: Fri Sep 08, 2017 2:54 pm

Re: Doom Slayer Chronicles

Post by r&r »

BROS_ETT_311 wrote: Wed Sep 14, 2022 12:42 pm
r&r wrote: Tue Sep 13, 2022 12:15 pm
Did you check the moddb page? https://www.moddb.com/mods/doom-slayer- ... -101-patch
Yes the same results,
with or with out that patch the game doesn't work it get this error
and it softlocks the program trying the exist this error pops up again

[imgur]https://cdn.discordapp.com/attachments/ ... cerror.png[/imgur]
User avatar
BROS_ETT_311
Posts: 218
Joined: Fri Nov 03, 2017 6:05 pm

Re: Doom Slayer Chronicles

Post by BROS_ETT_311 »

r&r wrote: Wed Sep 14, 2022 4:34 pm [imgur]https://cdn.discordapp.com/attachments/ ... cerror.png[/imgur]
I'm unable to open that link, so I'm not sure what issue you're facing. What I do know is DSC runs fine with that patch loaded, even on GZDoom 4.8+. My guess would be that it's one of the mods you're loading.
User avatar
r&r
Posts: 279
Joined: Fri Sep 08, 2017 2:54 pm

Re: Doom Slayer Chronicles

Post by r&r »

BROS_ETT_311 wrote: Wed Sep 14, 2022 5:01 pm
r&r wrote: Wed Sep 14, 2022 4:34 pm [imgur]https://cdn.discordapp.com/attachments/ ... cerror.png[/imgur]
I'm unable to open that link, so I'm not sure what issue you're facing. What I do know is DSC runs fine with that patch loaded, even on GZDoom 4.8+. My guess would be that it's one of the mods you're loading.
Nope I did a clean one with no mods
and i still get the issues

---
TITLEMAP - Unholy Ministry
VM execution aborted: Attempt to change CVAR 'gl_lens' outside of menu code
Called from SDPWHScreenEffects.RenderOverlay at DSC-1.0.pk3:code/zscript/eventhandlers/staticshadercontrol.zsc, line 90
Called from CVar.SetInt (Native]

g4.8.2
User avatar
BROS_ETT_311
Posts: 218
Joined: Fri Nov 03, 2017 6:05 pm

Re: Doom Slayer Chronicles

Post by BROS_ETT_311 »

r&r wrote: Wed Sep 14, 2022 6:38 pm ---
TITLEMAP - Unholy Ministry
VM execution aborted: Attempt to change CVAR 'gl_lens' outside of menu code
Called from SDPWHScreenEffects.RenderOverlay at DSC-1.0.pk3:code/zscript/eventhandlers/staticshadercontrol.zsc, line 90
Called from CVar.SetInt (Native]
Weird, the patch is supposed to fix that error. Only other thing I can think of is updating your graphics drivers.
Spoiler:
Last edited by BROS_ETT_311 on Wed Sep 14, 2022 9:10 pm, edited 2 times in total.
User avatar
wildweasel
Posts: 21706
Joined: Tue Jul 15, 2003 7:33 pm
Preferred Pronouns: He/Him
Operating System Version (Optional): A lot of them
Graphics Processor: Not Listed
Contact:

Re: Doom Slayer Chronicles

Post by wildweasel »

Why would it be a graphics driver error? The error is clearly stated; either the patch isn't being loaded, or the patch does not fix this problem.
User avatar
BROS_ETT_311
Posts: 218
Joined: Fri Nov 03, 2017 6:05 pm

Re: Doom Slayer Chronicles

Post by BROS_ETT_311 »

wildweasel wrote: Wed Sep 14, 2022 7:02 pm Why would it be a graphics driver error? The error is clearly stated; either the patch isn't being loaded, or the patch does not fix this problem.
Idk, was just spitballing...the user said they loaded it, so I'm not sure what else it could be.
User avatar
r&r
Posts: 279
Joined: Fri Sep 08, 2017 2:54 pm

Re: Doom Slayer Chronicles

Post by r&r »

BROS_ETT_311 wrote: Wed Sep 14, 2022 7:01 pm
r&r wrote: Wed Sep 14, 2022 6:38 pm ---
TITLEMAP - Unholy Ministry
VM execution aborted: Attempt to change CVAR 'gl_lens' outside of menu code
Called from SDPWHScreenEffects.RenderOverlay at DSC-1.0.pk3:code/zscript/eventhandlers/staticshadercontrol.zsc, line 90
Called from CVar.SetInt (Native]
Weird, the patch is supposed to fix that error. Only other thing I can think of is updating your graphics drivers.

graphics card is up to date.
no clue why i even try different video settings
no changes.
User avatar
BROS_ETT_311
Posts: 218
Joined: Fri Nov 03, 2017 6:05 pm

Re: Doom Slayer Chronicles

Post by BROS_ETT_311 »

r&r wrote: Wed Sep 14, 2022 8:47 pm graphics card is up to date.
no clue why i even try different video settings
no changes.
Spoiler:
User avatar
Ferretmanjcdenton
Posts: 347
Joined: Mon Mar 09, 2020 5:38 am
Graphics Processor: Not Listed
Location: Germany

Re: Doom Slayer Chronicles

Post by Ferretmanjcdenton »

Hey . I do get those error explanation marks all over the map when loading it with gz 4.8.any idea why ?
Post Reply

Return to “Levels”