Elementalism. Phase 1 release date: March 5th 2022!

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Re: Elementalism - an ambitious new 32-map megawad

Postby doomfiend » Thu Mar 14, 2019 3:49 pm

Absolutely Stunning
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Re: Elementalism - an ambitious new 32-map megawad

Postby Tormentor667 » Wed Mar 20, 2019 2:46 pm

This is absolutely brilliant in terms of visual and conceptual quality. I really can‘t wait to get my hands on this guys, keep up the good work.
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Re: Elementalism - an ambitious new 32-map megawad

Postby TaporGaming » Sun Oct 20, 2019 4:17 am

Wait. In after summer... It's late now
Really Delayed
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Re: Elementalism - an ambitious new 32-map megawad

Postby QuakedoomNukem Cz » Sun Oct 20, 2019 5:10 am

TaporGaming wrote:Wait. In after summer... It's late now
Really Delayed

Be patient, it will eventually come. Besides, everyone has their personal stuff to deal with, it's better, that it comes later, instead of being rushed and unfinished, despite having a bunch of talented people working on it.
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Re: Elementalism - an ambitious new 32-map megawad

Postby Rachael » Sun Oct 20, 2019 5:43 am

QuakedoomNukem Cz wrote:
TaporGaming wrote:Wait. In after summer... It's late now
Really Delayed

Be patient, it will eventually come. Besides, everyone has their personal stuff to deal with, it's better, that it comes later, instead of being rushed and unfinished, despite having a bunch of talented people working on it.

This. ^

@TaporGaming: If you want things on a deadline, it will never be as good as it would be polished. Otherwise, just be patient.
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Re: Elementalism - an ambitious new 32-map megawad

Postby StroggVorbis » Sun Oct 20, 2019 6:18 am

"A delayed game is eventually good, but a rushed game is forever bad."

-Shigeru Miyamoto
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Re: Elementalism - an ambitious new 32-map megawad

Postby MFG38 » Sun Oct 20, 2019 7:08 am

TaporGaming wrote:Wait. In after summer... It's late now
Really Delayed


Good things take time, friend.
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Re: Elementalism - an ambitious new 32-map megawad

Postby TiberiumSoul » Sun Nov 03, 2019 1:40 am

What Rachel said. I've been working on my personal project on and off for the better period of 10 years and only now am I getting to a point in the development where I can say that...

"Yeah I'm, happy with the direction I've taken this thing in, I could release a finalized build and call it done and not have the urge to go back and do more."

//Shameless self plugging aside, Good things come to those who wait for them :P
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Re: Elementalism - an ambitious new 32-map megawad

Postby YasuoProjectX » Sun Feb 16, 2020 7:12 pm

im going to throw a party if this map will release in 2021
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Elementalism. Phase 1 release date: March 5th 2022!

Postby Remmirath » Sun Dec 19, 2021 4:02 pm

Note: Crosspost from Doomworld.com (original post here)

I am absolutely thrilled to announce that after four years of hard work, Elementalism Phase 1 is nearly ready, and will be released on March 5th 2022!

This has been an absolute labor of love from everyone involved, and it will be incredible to be able to share everything we've made with you all. I can't wait to have you all play it!

In celebration, Bauul made a new release date trailer!



The mapset is basically finished, but the plan is to have the version released on March 5th to be as complete and final as possible, so the next two and a half months will be entirely dedicated to testing, balancing and bug-fixing.

If anyone would like to be part of the internal testing process, please drop Bauul a DM. While he'll keep the number of testers at least somewhat limited just to avoid it all being overwhelming, he'd be very grateful for any offers of help!
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Re: Elementalism. Phase 1 release date: March 5th 2022!

Postby Tormentor667 » Fri Dec 24, 2021 2:54 am

I just watched the trailer… you guys are crazy :) this is looking brilliant!
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