Re: Haunted Base - rc1.1
Posted: Sun Jun 10, 2018 6:46 am
As a nice to have feature I would mention custom monsters on endgame screen.
There is no need to show Doom II baddies absent from the map (like cyberdemon) but having new monsters there will be cool.
Own title screen will be nice too. I guess you could add it already if there was an image ready.
Probably a title map based on a small part of the level will suffice.
Also, about reflective floors used only on two sectors of the map. I noticed them only because of FPS dip at these locations.
This feature looks great in some maps. Although in this case it's really pointless in my opinion.
There is no need to show Doom II baddies absent from the map (like cyberdemon) but having new monsters there will be cool.
Own title screen will be nice too. I guess you could add it already if there was an image ready.
Probably a title map based on a small part of the level will suffice.
Also, about reflective floors used only on two sectors of the map. I noticed them only because of FPS dip at these locations.
This feature looks great in some maps. Although in this case it's really pointless in my opinion.