uacquarantine.wad

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Orka
Posts: 261
Joined: Tue Apr 30, 2013 11:51 am
Location: Lost in the backrooms.

uacquarantine.wad

Post by Orka »

Operation: Quarantine UAC Special Secret Hellspawn-Extermination Action
(Yes, this is the name of my map. :D )
Image
This is a little map I made for Vargskelethor Joel's Hellectric Boogaloo Doom Mapping Contest. I made it in around 2 days. Frankly I've had much fun with it so I thought why not post it here? :)
Features:
-3D floors
-A machine talking to you while trying to access a locked door without any keys
-A fun secret:
Spoiler:
Screenshots:
Spoiler:
Download:
http://www.mediafire.com/file/gj0hk1jjc ... antine.rar

Feel free to leave feedbacks. :)
User avatar
Vertigo
Posts: 131
Joined: Tue Jul 26, 2005 8:27 pm

Re: uacquarantine.wad

Post by Vertigo »

Here is my FDA and review



I really enjoyed the map, there are just a handful of cosmetic tweaks that could be done (texture alignment, lower unpegging doortrak etc)
User avatar
Orka
Posts: 261
Joined: Tue Apr 30, 2013 11:51 am
Location: Lost in the backrooms.

Re: uacquarantine.wad

Post by Orka »

Thanks for you feedback. Phew, honestly I'm glad you didn't find the last secret(s) at least in the video. :D (It wouldn't be fun to find it anymore if someone shows the greatest secret in the whole map.)
About the misaligned textures, I was a bit frustrated about those textures as I tried to align them because if I did it then another part of it got misaligned again. I surely could have done it but I didn't want to waste my time with it... so yeah... I was a bit lazy about that. :D
The contest I mentioned:
https://www.youtube.com/watch?v=_UlFPCsdiPk
User avatar
Vertigo
Posts: 131
Joined: Tue Jul 26, 2005 8:27 pm

Re: uacquarantine.wad

Post by Vertigo »

Orka wrote:Thanks for you feedback. Phew, honestly I'm glad you didn't find the last secret(s) at least in the video. :D (It wouldn't be fun to find it anymore if someone shows the greatest secret in the whole map.)
About the misaligned textures, I was a bit frustrated about those textures as I tried to align them because if I did it then another part of it got misaligned again. I surely could have done it but I didn't want to waste my time with it... so yeah... I was a bit lazy about that. :D
The contest I mentioned:
https://www.youtube.com/watch?v=_UlFPCsdiPk

Ahhhhh, I know that contest, I've seen the thread but haven't really looked into it much. As for the texture alignment couldn't you just go into DB2 and autoalign? That should work for the 'hole blown in the wall' part at least (I think?). The texture alignment in the main room wasn't really a big deal, the texture tiles so much that it's not super noticeable anyway.
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