cortlong50 wrote:Nash wrote:As I've said in another thread, I love your mapping style and your visuals. Looking forward to the finished product.
my man! I was actually waiting for your day and night cycle system to do a city but man open areas are hard as shit to run. but id love to house some of that killer tech youre putting out._mental_ wrote:Release beta/preview/whatever, we will check for sure.
please do, once i finish the first map and retexture the second, ill send it out for playtest.
cortlong50 wrote:probably wont be more.
just found out the new version of GZDoom just broke a ton of shit all over the map (because why ensure backwards compatibility right?) and after 4 years working on this just have it get fucked up...im over it.
im probably gonna mark this as a complete waste of time and a dead project. im not going to go back through every level just to have it get broken later, or break it for the older versions when people wanna play with actually decent framerates (and then have the devs act like im stupid for bringing up legitimate issues for every release.)
im straight up defeated at this point. im sick of playing catch up with each version of GZ. That was 4 years of fuckin pain in the ass for nothing.
wildweasel wrote:I think you're quote-replying to a very old post - there have been updates since then. Beyond that, though, this thread has been untouched since last year.
wildweasel wrote:I think you're quote-replying to a very old post - there have been updates since then. Beyond that, though, this thread has been untouched since last year.
Ferretmanjcdenton wrote:Have you any idea if it's still worked on ?
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