"Strife - Mothership" is a 3 hub megawad made by myself for GZDoom. There are balance changes to the core Strife gameplay to plug some holes while keeping in the spirit of the game. These include a new enemy, the blue eyed Rocket Reaver, and the flamethrower having its own ammo type amongst some other things. Custom NPC dialogue is in, and each map has its own mp3/ogg soundtrack created by me. Hoping to have objectives that update to guide the player along too.
Currently, I'm close to finishing the last map of the first hub which will bring the map total to 6. I will probably seek some testers once the first hub is fully finished to get a feel for how things are going. Big thanks to Gez for helping me out with any ZDoom problems I've encountered so far!
Screenshots:
Hydro Power
1 2 3
Waste Processing
1
The Warehouse
1 2
Any feedback appreciated! Here's a link to my last Strife project from 2012 if you're curious for some of my older work (and to show I can actually release something for this underrated game!).
Strife - Mothership (WIP megawad for GZDoom)
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Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
Re: Strife - Mothership (WIP megawad for GZDoom)
I'm looking very forward to this, nice screenshots!
- ramon.dexter
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Re: Strife - Mothership (WIP megawad for GZDoom)
Nice to see someone map for strife
Nice, I like the bridge
Nice, I like the bridge