--Quick Update--
Just finished E1M3, Next on the to-do list Is to do some minor tweaks to the later maps and finally finish E1M8!
Phobos: The Doomed Moon --RELEASED--
Forum rules
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
The Projects forums are only for projects. If you are asking questions about a project, either find that project's thread, or start a thread in the General section instead.
Got a cool project idea but nothing else? Put it in the project ideas thread instead!
Projects for any Doom-based engine (especially 3DGE) are perfectly acceptable here too.
Please read the full rules for more details.
Re: Phobos: The Doomed Moon --Beta Test--
The final map has been finished and I need some of you guys to test them out and find bugs I will release the Final version.
Re: Phobos: The Doomed Moon --RELEASED--
It's Done
- Armaetus
- Posts: 1255
- Joined: Fri Mar 13, 2009 3:55 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Windows 10 Home
- Graphics Processor: ATI/AMD with Vulkan/Metal Support
- Location: New York State
- Contact:
Re: Phobos: The Doomed Moon --RELEASED--
Fantastic! If you're gonna upload this to /idgames/, you're gonna have to rename the filenames so it's 12 characters max (IE PhobosDoomed.wad, PhobosDoomed.txt, PhobosDoomed.zip) or else it will be rejected.
I would believe it would be more noted as a ZDoom/GZDoom mapset instead of a Boom/Limit Removing in the text file unless you place the higher quality files into a separate WAD (PhobDoomHi.wad?) file for that. I'm just going over this if you were to upload this to the archives And yeah, I'm pretty sure you can find a starry sky patch that can be compatible for Boom (and the lower res titlepic), they've been around since the Vanilla days.
I would believe it would be more noted as a ZDoom/GZDoom mapset instead of a Boom/Limit Removing in the text file unless you place the higher quality files into a separate WAD (PhobDoomHi.wad?) file for that. I'm just going over this if you were to upload this to the archives And yeah, I'm pretty sure you can find a starry sky patch that can be compatible for Boom (and the lower res titlepic), they've been around since the Vanilla days.
- Armaetus
- Posts: 1255
- Joined: Fri Mar 13, 2009 3:55 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Windows 10 Home
- Graphics Processor: ATI/AMD with Vulkan/Metal Support
- Location: New York State
- Contact:
Re: Phobos: The Doomed Moon --RELEASED--
https://www.doomworld.com/files/file/19 ... omed-moon/ Final version of the mapset is on /idgames/ now
Re: Phobos: The Doomed Moon --RELEASED--
Thank you so much for the help man
- Armaetus
- Posts: 1255
- Joined: Fri Mar 13, 2009 3:55 pm
- Preferred Pronouns: He/Him
- Operating System Version (Optional): Windows 10 Home
- Graphics Processor: ATI/AMD with Vulkan/Metal Support
- Location: New York State
- Contact:
Re: Phobos: The Doomed Moon --RELEASED--
You're welcome, don't forget to update the first post with the /idgames/ link! Same goes with the Doomworld thread.