[v3.2] Kinsie's Gameplay Mod Test Map

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Re: [v3.2] Kinsie's Gameplay Mod Test Map

Postby Nash » Thu May 02, 2019 5:39 pm

Another suggestion:

Doors. In case someone wants to make gameplay mods that interact with doors. :P
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Re: [v3.2] Kinsie's Gameplay Mod Test Map

Postby Tc_667 » Sat Nov 30, 2019 8:20 am

I can say without questionig myself that this is one of the most functional test maps, but it needs some little polishing, like different types of interruptors, or a door.

i would also like a better disposition of the monster spawner, summoning a zombieman is time consuming and sometimes activating the interruptor multiple times does not spawn more monsters, but overall, i can´t find a better example of a testing map

:thumb:
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