Hafman's Lair (my newest map

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TheZombie
Posts: 53
Joined: Tue Mar 28, 2017 8:49 pm
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Hafman's Lair (my newest map

Post by TheZombie »

Freshly finished. final build unless something is broken. tested and should be good to go. I really like this map. I don't often say that about my work, but this map is pretty damn cool IMO. Check it out. Tell me if ya love or hate it. I like criticism.
http://www.moddb.com/games/doom-ii/addo ... anslair-v1

Yeah, I know, I can do more with scripts, but I like making newer versions of vanilla style maps. to me, they just flow better.
This map took roughly 20 hours. Most of which was do marathon style last night.

There are two secret areas. And some smaller secret rooms. :twisted:
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Zen3001
Posts: 412
Joined: Fri Nov 25, 2016 7:17 am
Location: some northern german shithole

Re: Hafman's Lair (my newest map

Post by Zen3001 »

looks good visually very nice use of textures but no ammo at all for the ammount of monsters
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