The UAC Ocean Base (Definitive Edition)
Posted: Mon Mar 27, 2017 12:53 pm
Hi, everyone. I present to you my map that was submitted in DUMP 3, but this time as a standalone map. If you have some problems with the brightness, please adjust the settings by changing the gamma or the sector light mode found in the Display options or the Preferences section of the OpenGL options. I made the stage with that brightness setting because of a realistic point of view...You're in the middle of an ocean and the base is infested with monsters waiting for you in the darkness, so not all the areas must be full of light, right?
Here's the changes:
- Added Co-op to all things (It was for single-player only).
- Added weapons, ammo and monsters that only appears in Co-op.
- Added more sectors and shortcut teleports for the secret BFG.
- Added a couple of scripts.
- Minor alignment adjustments.
- Edit: Also, NO deathmatch compatibility. Only Co-op.
- Edit: (29-03-1017) Fixed a non-tagged sector for a shortcut teleport and added an action for the secret door that's inside in the crate room.
The info now:
Map name: The UAC Ocean Base
IWAD required: Doom II
Which map replaces?: Map 05
Tested with: GZDoom 1.8.10 and 2.4.0, Zandronum 3.0 alpha-161030-r2038. (You can try also in QZDoom)
Textures used: None, only vanilla.
Custom stuff included?: Only music, everything else is vanilla.
Where is the link?
Here: https://www.dropbox.com/s/8o9s28pnoaema ... e.zip?dl=0
A video of me playing...Of course, I encourage you to try it too
I always appreciate some feedback, through images to videos, anything .
Enjoy the map...Also, here's the screenshots...
Here's the changes:
- Added Co-op to all things (It was for single-player only).
- Added weapons, ammo and monsters that only appears in Co-op.
- Added more sectors and shortcut teleports for the secret BFG.
- Added a couple of scripts.
- Minor alignment adjustments.
- Edit: Also, NO deathmatch compatibility. Only Co-op.
- Edit: (29-03-1017) Fixed a non-tagged sector for a shortcut teleport and added an action for the secret door that's inside in the crate room.
The info now:
Map name: The UAC Ocean Base
IWAD required: Doom II
Which map replaces?: Map 05
Tested with: GZDoom 1.8.10 and 2.4.0, Zandronum 3.0 alpha-161030-r2038. (You can try also in QZDoom)
Textures used: None, only vanilla.
Custom stuff included?: Only music, everything else is vanilla.
Where is the link?
Here: https://www.dropbox.com/s/8o9s28pnoaema ... e.zip?dl=0
A video of me playing...Of course, I encourage you to try it too
I always appreciate some feedback, through images to videos, anything .
Enjoy the map...Also, here's the screenshots...